In a move that may allow Nintendo of Japan to take advantage of stumbles by its main rival, the company plans to announce today that it will release its new Wii video-game console in North and South America on Nov. 19, just as the holiday shopping season begins, and that the machine will cost $250 in the United States.
Nintendo will start selling its new console on Dec. 2 in Japan, President Satoru Iwata announced today at a news conference in Chiba prefecture, next to Tokyo.
Nintendo executives said this week that the company also would announce today that more than 25 new games would be available for its video-game machine this year, a substantial portfolio from several genres that is intended to help the company broaden the appeal of its console. The company plans to ship 4 million of the Wii consoles worldwide this year. Nintendo intends to charge $50 for its Wii games, $10 less than the standard price for Xbox 360 titles and the same price generally charged for GameCube games.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Sony is taking actions as video by Moore’s Law is Dead, has been issued with a copyright claim.
And people say it's all fake because Sony haven't said anything 😂 conveniently forget the PS4 Pro was only announced 2 months before release.
Just announce it already! I want to preorder one asap. But in reality they don’t want to lessen PS5 sales until Pro is ready to launch so I understand the business part of it. September is probably when they announce it with an early November launch like the PS4 Pro
I would take that video and upload a torrent of it, fuck that copyright bullshit. If your going to do something that has a chance of being taken down, make a torrent first share it. Then Sony or any other company is helpless and you can laugh in their faces, taunting them to try to take it down 🤣
As much as the PS4 Pro didn't represent a major % in the playerbase, announcing a 'better' model will hinder sales from the 'base' model. They are right, business-wise.
$250 comes out at around £145. realistic retail will probably be £199. I think Nintendo have got a hit on their hands.
The wii has been officially announced in japan. Price for wii in japan is 25000 yen (£113, $212 straight conversion)
no official word from US conference as it hasnt happpened yet.
The GUI seems very Kiddish and in my taste a little to simple
With the Xbox 360, you saw $400 being converted to £279. Since actualy exchange rates put $400 at about £215, this is a markup of slightly more than 30% for the UK market.
Assume the same markup for the Wii (current exchange rates put $250 at about £135, we're nearing $2 to the £1 these days) and apply the same markup gives you a rough retail price of something like £179.
When you consider that the Wii will probably only be available in bundle form, you're probably looking at around £209 or £249 depending on extra games/controllers etc.
I know this might seem a bit outthere but as the release date in US and Japan are later than most expected I am willing to make a prediction that Wii could launch in Europe first! I know it sounds strange but who would believe that a Nintendo console would launch in US before Japan! it a long sot but Nintendo could be making the biggest PR coup ever by howing Europe some love after Sony screwed it over and it will also show the hardcore Nintendo faithful that they will no-longer treat Europe as the ugly cousin who no-one likes as it has done in the past by delaying games and sometime not releasing games at all!