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Levine has "no patience" for "small minded" game designers who say 'do as I do'

BioShock creator Ken Levine of Irrational Games feels "almost everything" he's worked on is a "descendent of that feeling" he had playing Ultima Underworld where it felt "like a real place."

His games are "really struggling to create a sense of place" for us to get connected with, he says. Levine has "no patience" with game designers who lecture others how they should make worlds.

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strategyinformer.com
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Bigpappy1712d ago

Just make your game and stop with the stupid food fights. THere is no need to vent this type of gripe publicly. Make your game and gamers will buy it if it is worth it to them.

Fishy Fingers1712d ago

He's not venting, he's answering a question in an interview, they've just cut out the juicy bits.

Crazyglues1712d ago (Edited 1712d ago )

I'm sure he didn't say it the way you seem to be taking it, I think he was just saying he wants to work with people who will be open to the process..

and understand that there is no written formula for making a great game, but it's more of a does this feel good does this work - and I think thats part of the main reason why his games come out so good..

instead of just following what everyone else did he is trying to make something that feels amazing by doing things in a way no one thought of doing it..

and to his credit he seems to be doing a really amazing job... Bioshock 1, which is the one he made was amazing.. it had a vibe and feel games these days fail to create.

and I think Bioshock Infinite is going to Amazing..

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Redgehammer1712d ago

Hey Bigpappy, if you have not read the entire interview, here is the link.
http://www.industrygamers.c...

LettingGo1712d ago

I'm interested in games, but I'm VERY interested in the human minds behind games. Would you like to go back in time and tell Einstein, "Shut up and do math, old man!" or do you acknowledge that the world had more to gain from his mind than just advances in arithmetic?

Ghoul1712d ago

signed..

im so glad devs get the attention and speaking time they deserve.
for the last 20 years thos poeple where threat like monkeys.

shut up and code.

games are more like movies and there is alot to talk about in the background and process

yesmynameissumo1712d ago

IndustryGamers interviewed him and he shared his opinion. He didn't call anyone out, just the attitude of game design that pisses him off. I appreciate his candor.

+ Show (2) more repliesLast reply 1712d ago
ABizzel11712d ago

I agree with Levine. There's nothing worse when you're working on a creative project to have limitations, because the boss has an old recycled idea and doesn't want to hear anything new. That type of company is not for creative individuals it's for construction workers rather than architects.

LettingGo1712d ago (Edited 1712d ago )

Absolutely love this guy! He's a fantastic game designer, writer, and human being. I would say he and David Cage are the gentlemen of the gaming industry. :) And possibly Ted Price. But...he's more of the small town nice guy that you'd love to hang out with.

Wow...I think I just wrote a personal ad for Ted Price.

floetry1011712d ago

Ken Levine is a straight-up boss. He's the kind of designer that doesn't need to say "do as I do", people just do what he does on the basis that it's consistently polished and engrossing.