Joystiq: "Need for Speed: The Run has more to it than The Run itself, with some fairly standard multiplayer and a Challenge mode. Multiplayer is more bumper-cars. It ditches the rewind feature of The Run for Hot Pursuit style respawns. It makes for a faster and less frustrating experience, but the same underwhelming course design doesn't make things particularly interesting. The challenge races share almost all of the same issues as The Run proper.
And issues are what The Run has more of than anything. Need for Speed: The Run's biggest problem is how much it has in common with a real drive from one end of the US to the other. There are a few bright spots here and there, but it's mostly full of unexpected stops, lots of flat tires, and too many assholes on the road. This isn't the worst Need for Speed, but it can't place against other, better racers from the last year."