I'm currently playing the PC version (with keyboard and mouse). It is going to take some time getting used to the controls... it definitely feels like the game is meant for a controller.
I'm having this weird glitch, where if I try to adjust any of the settings using the arrows at the end of each sliders, the game will have a spasm, and the settings will constantly change, and won't stop!
I'm also using the 360 controller on PC. It seems to work fine, though I had to adjust the sensitivity way down because it was too spastic at the default.
Also using 360 controller on PC and loving it. It's like taking the best of the console version and the best from the pc version and putting them together into the ultimate superior version.
controls work amazing with 360 pad my only gripe with it is you can only use one or the other id like to use 360 pad for gameplay but id like the mouse for the massive map
I don't understand why everyone is having such a hard time with the kb+m controls.. It is exactly the same as Oblivion with a few minor changes. (changes that can be re-bound the way you want in the control scheme..)
I found the controls just fine with keyboard and mouse, but Ive been a pc gamer for over 2 decades. The ui is different but it works, once you start scrolling with the mouse wheel and binding spells to number keys there is no turning back.
Yeah it was a godsend when I realised you could bind magic and items to the number keys. It was a pain in the arse having to go into the favourites list to change things all the time, I thought they'd done away with keyboard shortcuts which annoyed me at the time.
After I found out you could Bethesda were back in my good books lol.
Save file growing is a standard with Bethesda games and will only continue to grow in these type of games. It's constantly keeping track of all of the little details that are added as you play.
Well, by definition, there is 'lag' in all games. But, when we say 'lag' we mean something truly noticeable, something that affects the gmae. So far, I haven't had any truly noticeable or game affecting issues with lag at all.
My laptop with an HD5650 runs it excellently on High. No framerate issues when tons of things are occuring at once. I was surprised but seriously applaud the developers for making a game that is beyond great looking for an open world design and is well enough optimized to run on modest setups without falling back to low settings.
Yeah, I have a laptop with a 5650 too (havn't tried skyrim on it yet). Love that GPU, it's such a good choice for mid-range gaming laptops!
Especially at the res of the screen on lappys that tend to include it, 1366x768 or thereabouts. The performance/pixel ratio is great.
Hell, my laptop ran BF3 better than my desktop does. But it suffers with other demanding games like TW2 and BC2. I think the implications of DX11 are where the real boost in performance has been achieved. Not actually sure if Skyrim does use DX11 though, but I recall Beth mentioning it would some time ago. Though developers have a habbit of cancelling their plans for PC centric features halfway through development...
Can't wait to get skyrim on it to see how it fares, my desktop's 280GTX is so damn loud lol. Laptop is currently in the possession of my flatmate who's rig recently went kaput :(
Hell, I'm deffo going to play through skyrim another 4-5 times. It will be good to get some gaming in on Skyrim over christmas when I am away from my desktop and don't have uni work stealing most of my time :(
Sadly, New Vegas was completely unplayable for me. I'd pick up the game of the year addition but Skyrim is sooo good, i don't think i could go back to bethesda's old engine.lol
Playing on PC, no real gamebreakers yet. Funny physics maybe, but again nothing too wacky.
The worst bugs i had with fallout were the DLC, it was totally borked when it launched especially broken steel. How apt that was. The game always crashed when you neared the tunnel.
I used noclip to dodge past the crashy bits and played it because Bethesda took a week or so to fix it. Luckily i have not had to do anything like that yet in Skyrim!
I've been playing this game on the PC since release date and it is without a doubt the smoothest and and most bug free PC launch of the year. A rare event for a Bethesda game.
"smoothest and most bug free PC launch of the year."
That's something you should say about the general public's experience, not just your own. Look up some forums, people are having a ton of CTD and freezing problems. I've experienced at least two dozen crashes to desktop, and I know how to troubleshoot. Not to mention all of the quest bugs people are having, like Alvor not accepting leather, Maven not following up on a quest, crashes when exiting certain dungeons, guards that bug out after you already complete a certain quest, etc.
Only come across 2 bugs. The dragon in the opening scene kept circling the tower and never landed; and some voice crackling later on. Both were solved by restarting the game.
Huh? I dunno, I think it's like 10 times buggier than Oblivion was. Something bugs out in nearly every environment. Usually though, it's something silly like characters getting stuck or the physics spazzing out. Also the UI on PC is permenantly bugged (obviously not tested AT ALL because the bugs are immediately noticable and heavily irritating), but once you know what the bugs are you can stop them happening. For example, if you try to wait... press "e" like it asks and the game will freeze until you press TAB. You have to click on the little button that says "e" in it... I think changing bindings breaks things, who isn't going to change bindings? I made mine what they were in Oblivion and Morrowind (which should have been the default anyway).
I have had a few quests broken and had to quickload because of AI getting stuck.
Also, the first dragon I killed still has physics on the sekeleton and it is permenantly breakdancing near whiterun. It's so funny :P
Oblivion had a few game breaking bugs, I am not sure if Skyrim has any yet caus I havn't been playing it linearly enough to find out ^_^
Less buggy than Fallout 3/NV, every game is :P
Also there seems to be a memory leak, but it doesn't always happen. Sometimes I play for 10 hours with no issues then I might be 2 hours into playing and it starts to slow down, check task manager and its using 2GB of RAM and promptly crashes. After I made it large memory space aware it only rises to about 2.2GB and doesn't crash, so its a funny memory leak that they will be grinding their teeth trying to diagnose >_<
Zero freezes, over 30 hours played so far. This is, based on my experience, Bethesda's best game this gen both from a technical and gameplay standpoint.
I haven't crashed in a game once so far and the only problems I've had is the framerate dropping really quickly and stuttering when I play for long periods of time.
Read a tip today that said to delete your game data, skip the 1.01 patch, install the game data, then patch it after the game data has installed. Going to try it when I get home to see if it helps.
I haven't found any bugs to be game breaking. To be honest, I actually get a lot of enjoyment out of some of the bugs- like when I visited the Greybeards, and one of them used Whirlwind sprint, he ran off the mountain and then was flying up in the air. Also the one where you get smacked by a giant and go flying.
I've never complained about glitches like that, just laughed at them. It's the graphical ones where textures don't load, or the ones that stop your game progressing that are the ones that deserve attention.
Just redo the menus for the pc version. I don't want to bring a noobstick(gamepad) near my pc. Games like Skyrim is perfect for K&M, to bad developers are getting lazy. I am now level 26 and somewhat use to the controls but still tend to try and use the mouse for cretin menus and then remember it doesn't work on them. I bet the modders will deconsolize Skyrim before Bethesda will(if they ever will). Mods... the on true reason to get this game on the platform it belongs, the PC.
I honestly have no clue why people are having problem with the menus on pc. I love the menu on pc it feels perfect. try combining keyboard and mouse movements at the same time. It did take a little while to get used to I admit, but I honestly feel like its one of the best made menus on pc. Its simple, kinda weird to learn but more then worth it in the end
I could not thing of a worse way for Skyrim's menus to work on PC. Maybe crappy would be an upgrade. Infact, the PC UI is where most of the game's bugs reside (especially if you rebind keys).
If the mouse isn't working in the menus, then uncheck the gamepad box in the settings menu. I believe it's under "gameplay" IIRC. The menu could be improved, as with probably every game ever created, but using the combo kb/m, along with a few shortcuts, makes digging through the menu a breeze. The biggest issue I have with the menu is trying to get selected spells/items, when I'm changing both in the favorites menu at the same moment and have to click a couple extra times to get the desired spell/item in the correct hand.
I've put about 12 hours into the PS3 version and so far I have had zero freezes, some minor slowdown in areas and slowdown when dual casing the flame spell.
A few minor glitches, but not bad considering the size of the game.
Haven't really experienced any issues either. (PS3 Version) I got some slowdown when i was first asked to create my character but other than that nothing note worthy.
I havent sen anything major at all. Biggest thing ive seen is my horse dissapears for a split second oocsionally and it froze the first time i booted it up. Its def the least buggy bethesda game this gen they really stepped it up imo. Give them some time to work out any bugs people have found im sure theyre working hard.
In my 29 hours of Skyrim so far on PC, I've encountered 2 crashes, although none in the past 10-15 hours, and a bug in the Daedric quest in Dawnstar where the person you were going around with, who you had to speak to to advance the quest, got stuck and wouldn't talk, which was fixed by a reload. Oh, and a mammoth commited suicide whilst on about a third health. That's it. That's pretty impressive for a) a game of Skyrim's scope and size an b) a Bethesda game. although I still don't like the menu on PC, it's really quite clunky,
I hope they add a screen in the inventory menu that lets you see your character. I mean sure you can switch to 3rd person but it's just nice to be able to open up the menu and see your character clearly and easily. Odd that they removed it in the first place.
I have this bug where I get to around my bed time and the game does not allow me to save and quit, I don't really mind if they never get around to patching it.
Elder Scrolls Arena was a buggy mess at launch. Elder Scrolls Daggerfall was a buggy mess at launch. Elder Scrolls Morrowind was a buggy mess at launch. Elder Scrolls Oblivion was a buggy mess at launch. Fallout 3 was a buggy mess at launch. Fallout New Vegas was a buggy mess at launch.
There's precedent. If you didn't know going in, well, that's just weird.
Also, Skyrim has been the least buggy Bethesda I've seen yet if truth be told. Plus, they kept the bug in where the giant launches you into space with his club. That's GOTY right there.
I have the pc version and i have not had anything bad happen at all no slow downs bugs or game breaking problems, i am very impressed after playing their previous games i was expecting it to be broken till they patched it.
Personally I think the 3rd person view is greatly improved from previous Bethesda games. I use it quite a lot especially when fighting more than 1 enemy, but I stay in 1st person when exploring as its way more immersive.
In 52hrs i've had one freeze. I've noticed on the PS3 version the more you fast travel the choppier the frames get. If you then exit the game and load the save it's wonderful again. The game is on a whole, wonderful.
Show me another game that is the size and scale of Skyrim that doesn't have bugs. You'll have a hard time even finding a game the size and scale of Skyrim, but any you will find will have a bigger problem with bugs.
I've been running this on a Early 2011 MacBook Pro with Windows 7(I feel sorry for all the people having problems on much better setups) installed thanks to boot camp and the only problems I've had are it crashed I think three times when I was fast traveling and for some reason I never got the Cornered Rat quest on my first play through. So far I've wasted 47 hours of my life on it already and loving every second. Hopefully the patch will let me finished the main quest line with my main character.
The only bug I've had thus far is a mammoth spawning in the air almost falling to its death. Lol I then killed it with a few arrows from my orcish bow. Good times.
I'm having this weird glitch, where if I try to adjust any of the settings using the arrows at the end of each sliders, the game will have a spasm, and the settings will constantly change, and won't stop!
I just hope it's not so slow when in towns. FPS drops are irritating, especially when I have great FPS in areas with far more detail.
The UI is a whole other story.
I've had zero lag and just a handful of CTDs.
After I found out you could Bethesda were back in my good books lol.
Not sure what you're talking about with the lag.
The frame rate seems to suffer massively if there is a mere 1 particle on screen lol.
Yeah, I have a laptop with a 5650 too (havn't tried skyrim on it yet). Love that GPU, it's such a good choice for mid-range gaming laptops!
Especially at the res of the screen on lappys that tend to include it, 1366x768 or thereabouts. The performance/pixel ratio is great.
Hell, my laptop ran BF3 better than my desktop does. But it suffers with other demanding games like TW2 and BC2. I think the implications of DX11 are where the real boost in performance has been achieved. Not actually sure if Skyrim does use DX11 though, but I recall Beth mentioning it would some time ago. Though developers have a habbit of cancelling their plans for PC centric features halfway through development...
Can't wait to get skyrim on it to see how it fares, my desktop's 280GTX is so damn loud lol. Laptop is currently in the possession of my flatmate who's rig recently went kaput :(
Hell, I'm deffo going to play through skyrim another 4-5 times. It will be good to get some gaming in on Skyrim over christmas when I am away from my desktop and don't have uni work stealing most of my time :(
The worst bugs i had with fallout were the DLC, it was totally borked when it launched especially broken steel. How apt that was. The game always crashed when you neared the tunnel.
I used noclip to dodge past the crashy bits and played it because Bethesda took a week or so to fix it. Luckily i have not had to do anything like that yet in Skyrim!
While it may not be, technically, the best version, Bethesda seem to have, at least, ensure the experience is the same on all platforms.
That's something you should say about the general public's experience, not just your own. Look up some forums, people are having a ton of CTD and freezing problems. I've experienced at least two dozen crashes to desktop, and I know how to troubleshoot. Not to mention all of the quest bugs people are having, like Alvor not accepting leather, Maven not following up on a quest, crashes when exiting certain dungeons, guards that bug out after you already complete a certain quest, etc.
I have had a few quests broken and had to quickload because of AI getting stuck.
Also, the first dragon I killed still has physics on the sekeleton and it is permenantly breakdancing near whiterun. It's so funny :P
Oblivion had a few game breaking bugs, I am not sure if Skyrim has any yet caus I havn't been playing it linearly enough to find out ^_^
Less buggy than Fallout 3/NV, every game is :P
Also there seems to be a memory leak, but it doesn't always happen. Sometimes I play for 10 hours with no issues then I might be 2 hours into playing and it starts to slow down, check task manager and its using 2GB of RAM and promptly crashes. After I made it large memory space aware it only rises to about 2.2GB and doesn't crash, so its a funny memory leak that they will be grinding their teeth trying to diagnose >_<
Read a tip today that said to delete your game data, skip the 1.01 patch, install the game data, then patch it after the game data has installed. Going to try it when I get home to see if it helps.
I've never complained about glitches like that, just laughed at them. It's the graphical ones where textures don't load, or the ones that stop your game progressing that are the ones that deserve attention.
I could not thing of a worse way for Skyrim's menus to work on PC. Maybe crappy would be an upgrade. Infact, the PC UI is where most of the game's bugs reside (especially if you rebind keys).
The menu could be improved, as with probably every game ever created, but using the combo kb/m, along with a few shortcuts, makes digging through the menu a breeze.
The biggest issue I have with the menu is trying to get selected spells/items, when I'm changing both in the favorites menu at the same moment and have to click a couple extra times to get the desired spell/item in the correct hand.
A few minor glitches, but not bad considering the size of the game.
Besides that I cannot get enough of Skyrim!
I got some slowdown when i was first asked to create my character but other than that nothing note worthy.
Elder Scrolls Daggerfall was a buggy mess at launch.
Elder Scrolls Morrowind was a buggy mess at launch.
Elder Scrolls Oblivion was a buggy mess at launch.
Fallout 3 was a buggy mess at launch.
Fallout New Vegas was a buggy mess at launch.
There's precedent. If you didn't know going in, well, that's just weird.
Also, Skyrim has been the least buggy Bethesda I've seen yet if truth be told. Plus, they kept the bug in where the giant launches you into space with his club. That's GOTY right there.
Bugged game of the year?
So far I've wasted 47 hours of my life on it already and loving every second.
Hopefully the patch will let me finished the main quest line with my main character.