Dean Takahashi of VentureBeat chronicles the life of the Xbox, with part 2 focused on Xbox 360 to Kinect
It's definitely interesting to see how the Xbox 360 shaped online gaming on consoles to become the leader. Dean's book is a very entertaining read if anyone is interested in some "recent" console history.
Man, this is a fantastic read. Talk about a crazy ride, you can feel the tension that must have been going on at MS during those first years just leap of the writing. And talk about a crazy tight rope...say what you will but IBM has the biggest set between their legs for the stunt they pulled with Sony and MS. Anyone interested in gaming history..this is a must read.
It's funny how it's Microsoft's second attempt at video game consoles and they already nailed it
nintendo nailed it in their first try ;) and they didn't really nail it, they lost a lot of money in it's first 4 years because of rrod and selling at a loss.
Nintendo kind of accidentally stumbled upon the business though, when there was far less competition. Xbox was the laughing stock at the time, and now it's brand name alone is worth $4 billion. The Xbox business today is likely worth as much as Nintendo. To think MS almost bought Nintendo for $25 billion, instead they forged their own path for far less. ***they lost a lot of money in it's first 4 years because of rrod and selling at a loss.*** If you open a restaurant, do you consider the initial funding to open it a "loss" or an investment? That is what most people don't get... difference between loss and investment.
I remember 10 yrs ago picking up the oiginal xbox wondering what magic was inside it.MS took a gamble in the gaming industry and it's paying off for them.the original xbox took console gaming in a new direction that is still being felt today.they knew the future of gaming was online.i was also gaming on the ps2 but there was somthing different about the xbox.i don't regret buying an xbox and gaming all night.today i see the vision of the xbox brand and looking forward to the next xbox.
"At that time, the defect rate was 68 percent, meaning that for every 100 machines made, 68 didn’t work." "the higher-ranking engineers, managers and executives chose to risk going forward" Assholes!
Those where yields at the factory, not the product sold to you. The same thing they do with processors. One of the reason why Sony disables one of their SPE in Cell for better production yields as well.
Great read! @Venjense: of the 5 people I know who currently own PS3s, all of them owned a 360 first that ended up breaking on them (strangely more bad DVD drives than RROD). They never went back to 360 after that.....and still miss the controller but that's it.
This has to rank as one of the best articles i have seen posted on N4G. deep respect to guys in the gaming industry because it aint easy. Hard to believe its 10 years already and i have been along for the ride from the nov 2001.
Never owned an original Xbox, fell out of gaming for a while and my PS2 was barely being used anyway, but glad I bought a 360 when I did. Although I've almost moved entirely back to PC gaming now, the 360 has seen a hell of a lot of use, and remarkably after 4 years it's never red ringed once, but the disc tray sticks and it does sound like a bloody hairdryer. Probably won't be picking up the next Xbox straight away, but it'll still be interesting to see what MS do now they've firmly established themselves in the console market.
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