280°

PSN Shutting Down at Night for Young Korean Players

South Korea's Shutdown Law will prevent players under sixteen years-old from gaming during a six hour block at night.

Originally, it was reported that the law would not impact consoles. Today, Sony Computer Entertainment of Korea announced that it would be taking the PSN offline for underage players in compliance with the law.

iamnsuperman4544d ago

I disagree. There is a problem in South Korea about online addiction and people gaming through out the night. These people need to sleep. Online gaming addiction could have massive economic problems in the future if it isn't sorted out.

fluffydelusions4544d ago

But how this even be enforced? What's to stop someone from simply changing their birthday or creating different accounts?

Siesser4544d ago

True fluffy, but the least they can do is try, right? It's no different than watching mature videos on the net - people may lie, but they're at least making some effort to prevent it. In the case of accessing online media, it's undoubtedly more a liability thing, which makes this Korean black out even the more impressive since there is no positive Sony can gain out of doing this.

5119ent4544d ago

it is there life if they want to game let them game...

KingSlayer4544d ago

Way to not know WTF is going on in Korea with gaming. Be proud.

Ares84HU4544d ago

@fluffydelusions

You don't know how out of hand gaming is in Korea. Read some news, get informed about how fanatically they play there. It totally ruins and takes over someones life. No wonder the media is putting a bad spin on it. Korea is the prime example of how dangerous gaming as an addiction can be. They have no self-control what so ever.

DanSolo4544d ago

You summed it up right there Ares..... NO SELF-CONTROL.... I think that is pretty much one of the major factors in most human made problems.... but when it comes to gaming, then it just shows how truly bad some peoples self-control really is!

Maybe someone should do some sort of study on it to see just how peoples self-control or lack of it really works... some decent research might actually help us realise why as a species we tend to be so fvcked up!

ShaunCameron4544d ago (Edited 4544d ago )

The only thing sillier than this law is the parents who grant children more freedom than they are ready to handle. And things like this are what's considered progressive in the free world.

+ Show (1) more replyLast reply 4543d ago
Fishy Fingers4544d ago

I guess times are changing, my patents used to decide when and when I could play games, watch tv or whatever. As technology becomes symbiotic with the way we live our lives measures must be taken.

Personally I have nothing but respect for them, they've had a real problem with online addiction and if this can help regulate it, so be it.

What under 16 should be consistently gaming at those hours anyway?

NewVegasTroop4544d ago (Edited 4544d ago )

well that sucks for them, go western nations woo hoo!!!!

im just kidding but this law is stupid what happen to freedom and democracy? wasn't the Korea war meant to give this people freedom? besides Korean gamers pay for the internet and if your paying for something then why are they denying the service they payed with their hard earned money is not like they are living off the government, and so the Korean war was a pointless loss of men...

EDIT: okay it seems that is only for people under 16, then its okay because probable they dont work and live with their parents

KillerPwned4544d ago (Edited 4544d ago )

This is not a bad law at all hell I say go for it big time. I remember hearing about online addiction over their is real bad. Besides to its only 6 hrs and its late at night so I see no harm in this law. But wouldnt kids just be able to create a new account like on PSN and put their age at like 18 or something.

This law I think is good they are thinking for the better of the children when they cant and wont make the right decision. Its better to see one succeed then to see one fail miserably.

This is one law I think all other countries should look into.

kreate4543d ago (Edited 4543d ago )

to my understanding, in korean cyberspace, u gotta put down ur social security number and other information to make sure ur 19 or over, or ur accessibility to certain content will be limited.

if u open up a psn in korea, u gotta put down ur social security number, if ur a foreignor, u gotta put down ur alien registration number.

so its hard for kids to 'just make another' psn account like we do in america.

ShadowKingx4544d ago

its not a bad law, but anybody can figure out that if it goes by birthday just make to where you over 16. its not that hard when it comes to basic math. unless its being done totally differently then what i thinking. it will be easy to bypass.

but on a side note. anyone under 16 should be in bed before midnight anyway.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken19d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga19d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken19d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6419d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long19d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197219d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic19d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 19d ago
DivineHand12519d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91319d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer19d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit19d ago (Edited 19d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher19d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal19d ago (Edited 19d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher19d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken19d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197219d ago (Edited 19d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic19d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2319d ago

Correction, they have no issue playing good live service games

shinoff218319d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder19d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts19d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades25d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken25d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades25d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken25d ago (Edited 25d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii25d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit27d ago

Big victory for Sony. And a long time coming.

DarXyde27d ago (Edited 27d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

27d ago
Profchaos27d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9527d ago

Patents suck. Most of them are complete garbage.

Knightofelemia27d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)