While delivering a discussion on the challenges of evoking unique emotions for video games at the Montreal International Games Summit, Kellee Santiago revealed new details on the development of her studio's second project, flOwer. The project was announced at this September's Tokyo Game Show but details were scant.
Santiago described the project, which is the spiritual follow up to the popular PlayStation Network game flOw, as thatgamecompany's "first game outside the safety net of academia." Based on Santiago's talk, it's clear that the game will be based at least partly around raising flowers alongside more traditional gameplay elements based on emotional responses to challenges consistent with the natural environment.