Discover how developer Sucker Punch turned its acrobatic third-person action game in one of the best PlayStation Move compatible titles out there in this iWaggle3D analysis discussing their Move implementation in both inFamous 2 and inFamous: Festival of Blood.
Fans of the action-adventure franchise have been eagerly awaiting news of a potential sequel to one of the best games on the PS4.
How would fans feel about a reboot? You know to bring a new audience in? Not a good idea? Good idea?
Second Son was released in 2014 was an amazing game visually and gameplay wise, sometimes I play it again on the PS5 and seeing it run at 60 fps is something to behold(yes an almost 10 year old game), if you haven't done that on your PS5 try it you won't be disappointed, pure eye candy, a PS5 exclusive of Infamous would be amazing no doubt.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
From Xfire: "For a company with a three-decade-long history in gaming, Sony has done a crappy job at preserving its legacy. "
All the mgs games, all the ape escapes, silent hill 1-4, croc 1 and 2, legend of dragoon, tekken 3,tenshu, bushido blade, vagrant story, okami, ico, crash bash, gt4.
Thats just off the top of my head that i would play immediately, still so many more though that id love.
Folklore. It was such a unique and beautiful game. Great soundtrack. I still have my PS3 copy
Infamous 1 & 2 probably will get remaster for PS5/4 at some point as for the others in that article idk
oh Sucker Punch did a pretty good job there giving you better exp with move
I've been thoroughly impressed with how well Move works with infamous. One title I never thought would get Move and it's one of the best implementations out there.