Xboxer.TV writes, "I sat down yesterday with Nick Channon, the thoroughly nice man behind the surprisingly enticing Burnout Paradise. I played the game, and it felt pretty damn fun, but of most interest were Channon's comments on choosing the PS3 as the lead development platform. I asked him to elaborate on his claim that "development on the PS3 has made for a better 360 game".
Specifically, I asked him if he felt developing the other way, from 360 to PS3 might not make for such great titles. His answer? "I think you've seen that maybe. That the transition has meant people aren't always as able to deliver to the same standard, but we certainly have".