By not implementing four player co-op, 343 Industries has made Halo a less enjoyable social experience.
I don't know, I've never really been a big fan of Halo's shoe-horned co-op.
I think maintaining the advances made in the series isn't really what 343 was going for with this game...aside from the graphics. They were probably more concerned with keeping vanilla Halo 1 in tact, especially with the way they're running the original and the HD version at the same time.
This is a trip I don't mind going solo on anyways... Plus- everyone else on my friends list is too busy with MW3 or BF3 to want to play with me.
I wonder if the developers thought the campaign balance wouldn't be right for a four-player game. But still, that would be fun as heck. A lot of the levels are certainly big enough.
No 4-plater co-op sucks, but I wasn't expecting it anyway.
4 player o-op would not work at all with Halo 1. Many of the levels contain corridors and small areas, whereas the recent ones have huge battle areas. I think it makes perfect sense why they didn't include it, also they said gameplay should not be impacted.
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