MIGS 2007: God of War's Inciting Force - O'Connor On Writing For Games

In the process, she used parallels between God of War and the film Gladiator to demonstrate how to identify a plot's driving force, the choices writers can make and the key to the structure of a game story.

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Bubble Buddy3953d ago

*chanting* GOD OF WAR 3 GOD OF WAR 3