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Hire local developers before looking abroad, says Falstein

Most game developers are better off finding someone local to work in-house rather than looking abroad, says design consultant Noah Falstein.

"The reality is, even though I've done a lot of work for companies overseas, I almost always have found that their best bet is to exhaust every possibility of having somebody in-house, local, who is a native developer essentially, rather than going to the US to find somebody to do their design work," Falstein told GamesIndustry.biz.

Falstein will be giving a talk at GDC Lyon entitled "Ten Ways to Fail with a Foreign Designer," dealing with the trouble that frequently arises from collaboration across time zones.

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