Update: Sony confirmed to Gamasutra that the figure given is shipped, rather than sold.
God this is gonna get ugly.
more confusing. I have no idea anymore what is going on. The same quote is used in both the IGN and this article
MW3, GeoW, Battlefield are all the same, I don't know why a problem is being made with Uncharted 3.
Everyone knows that reported game sales until published by NPD are shipped units.
Shipping figures or sold figures. They were both given the same quote that states neither as far as I can see.
I think Gamasutra is more credible than IGN. Either way it does not take anything away from UC3 or the money that Sony is making on the game.
Mad hilarious! Nick Caplin is as confused as the rest apparently.... To the people who mentioned Gears, if 4 million is the number shipped why wouldn't they just say 6 million shipped, seeing as that's what that game always sells. That's probably what MS does concerning Gears. Ship 6 million but don't comment about it, comment about the 4 million sold to actual customers.
@buddymagoo and with Kinect.....remember when Microsoft said they had sold them then there was an article later on saying shipped. Are sites just doing this on purpose now.....oh it's Uncharted 3 lets nit pick the hell out of it despite it being one of the top 3 amazing games this year
All companies report shipping numbers. Gears 3 'Shipped' 4 million in week 1, MW3 'Shipped' 10 million on day 1 etc... It always works that way. I dunno how people on N4G get so worked up about shipped and sold numbers. If UC3 sold 4 million on day 1, then it would have broken MW3's record on PS3.. Be realistic. The games probably sold around 2 million.
Who cares either way. It doesn't matter to any of us what the real number is
@Stange Evil - Because fanboys don't want to admit that a Sony title sold well. All the figures you get are shipped and there is no way for VGChartz to track most of the world as they do not have companies that track numbers like NPD.
@Majin-vegeta, I laughed so freaking hard when I read your comment because that is EXACTLY what I said when I saw that headline. If I could give you a thousand bubbles for being funny I would.
I thought the same
Flame Wars! I'll go with IGN on this one. They seem more likely to get a correct reply from Sony since IGN is like every where 24/7.
Which is true haha
It figures. Sony freaks do anything to get some kind of unseen upper hand. Sold is shipped in the eyes of the publisher anyways. No need to get your panties in a twist.
Whatever. If anything Sony are the ones that make a distinction between shipped and sold. I've heard them clarify many times whether it was shipped or sold, both for hardware and software. Others usually pass them off as the same thing. Either way, the fact they SHIPPED that many copies is about the best indication you could ask for that its actually selling to customers. Retailers wouldnt take so much stock if they didnt think they could move it.
'Shipped' is more directly important to the company and shareholders because that is revenue that they have already obtained. Looks good on the portfolio. 'Sold', of course, is distinguished as being sold through to the customer(gamer). This is important as well because if a ton of inventory is left on the shelves as a result of customers not buying that particular title then stores are less likely to purchase more units from the publisher. Now and in the future.
Not sure why so many people here get this so confused. First of all, EVERYBODY reports shipped. Second of all, their is ALWAYS a huge amount shipped at launch. If you really want to know how successful a game is than they should release shipped numbers for the second month.
Shipped or sold doesn't matter. Look at it this way, you own a game store right? If you think a game is gonna sell only 100 copies, would you order 2000? NO, you'd only order 2-300. So if UC3 shipped this many it means the there IS DEMAND FOR IT. Retailers aren't gonna buy them just for kicks, or just to have them sit on the shelves. Hell no. Besides, SONY gets their money once they sell to retailers so I don't see the big issue here. IIRC, Gears' number was also shipped, as was BF3, and COD. END OF STORY.
it means.... sold to retailers (shipped): 3.8 million sold to consumers: only 1.1 million so far @ Estranged example, BF3 shipped 10 million http://www.enterbf3.com/top... nearly 5mil copies sold to consumers first week. truth hurts right?
People need to stop pulling bull $*** numbers out of their butt. Like retailers ordered 2.7 million extra copies? Are people really that stupid to think they're just going to order THAT many more than they are going to sell? In the real world that doesn't happen. Btw Uncharted 3 was bundled with PS3s and a PS3 that includes a free copy of Uncharted 3 is still considered a sell for Uncharted 3.
Sony have been paid for 3.8 million copies either way, it doesn't matter.
Yeah but are there 3.8 million people out there playing the game? Probably not. If the copies are sitting around on store shelves, retailers will buy fewer copies of the next title.
Given that retailers have bought more units after each installment, I'd say they do sell quite well. Stop with hate, seriously. Retailers would never buy this many if they thought it wouldn't sell, obviously, there is plenty of demand for it.
I'm not hating. I used to work retail years ago and I am a fan of the Uncharted series. I haven't played 3 yet because I'm picking up Skyrim tonight (on PS3) and that will keep me busy for a long time.
Not true. If it had sold 3.8 million to consumers on day 1, then it would have shipped WAY more than that figure. I swear the populatuion of this planet is 99% retarded.
ah, bf3 shipped like 10/15 million, but sold 5 million in first week
Sold cannot be tracked, only estimated. And what good is that? . When will people learn.
Because the science involved in the "estimate" is still a science that has some precision? People aren't paid salary to take bad guesses. You don't have to care about them, but that doesn't mean they're suddenly dismissible to everybody else.
Unless you work for VGChartz. Over there you get paid to make bad estimates.
Of course it can be tracked. If a store bought 500 units, you think it can't tell how many units were sold and how many were stolen. It's simple.
It can but: 1) Big stores don't do physical inventory checks on a daily basis. 2) Mom & Pop stores don't report sales to anyone. 3) Medium sized stores don't report to people on a daily basis. So, you can track sales, but you generally can't track Day 1 sales without estimating some.
WTF? They used the same quote when sony reaffirmed to ign.com it was "SOLD" not shipped.
But Sony told IGN its sold...... lmfao this is confusing as hell
Sony also said the same thing about the Move and later backtracked. http://www.1up.com/news/son... "Sony Sells More Than 4 Million Move Units Worldwide [Update] Sony clarifies that number represents units shipped, not sold."
Well they said Move Units, "MOVE" also known as shipped. get it? Lol nah.
@ Virus you were civilized in the previous thread, what happened now ?
@Virus You're a**backwards my friend. That figure had 360 fans crapping bricks in the other article. It destroyed their whole illusion that PS3 games don't sale. And, don't act like 360 fans don't do this. In fact, I think this is more their thing.
@others It's not that I was civilized in the other thread and I changed now. I was just joking at the confusion. I'm not making fun of uncharted 3 (I also bought the game) it was just funny reading some people's reaction to the news now that it was corrected.
If the game has shipped that many that must mean there was at least a significant amount selling/pre ordered from the start in order to encourage such a large shipping number. Estimating possibly 2.5million sold by now.
Sony gets paid for the amount of games they ship to retail. They shipped 3.8 million. It doesn't mean 3.8 million people are playing. It's impossible to know how many people actually bought the game. My guess would be anywhere between 2 & 3 million. Great numbers for an awesome game!
Oh buddy... @sashimi, That's always the lamest argument to make. It's like when you bust a kid for doing something and they start to rat on the other kids that are there. If you want an article saying all that stuff then write one; don't talk about it, be about it. If not then leave the article as is and on topic.
This is such a big deal because...? Kinect & all recent software releases were shipped too...lets make a article about em. Wheres the articles about Gears of War 3 shipped copies? Batman AC? Battlefield 3? soon to be skyrim too, ya thought so. EDIT: thats funny coming from you fanboyseeker created 6hours ago...troll much? and i'm just tired of all the BS, yarr ofcourse uncharted 3 couldn't have sold even close to 3.8 million on day one its a Ps3 exclusive but when its gears or w/e on the 360 its completely believable and is not questioned at all.
What the hell are you talking about....? Edit: Ah, I see... Well, there was just no way it could have been sold numbers. For one, Uncharted 3's pre-orders were nowhere near Gears 3's pre-orders. It's ridiculous to think that it could surpass Gears 3's first week sales just on the first day of release.
Well UC3's first day beat Gears 3 first week ship numbers so apparently it did. Most of the PAL region is not tracked same as Asia, Latin America, South America, etc.. Btw Gears 3 wasn't bundled with 360s. Uncharted 3 was and a PS3 that includes a free copy of Uncharted 3 is still considered a sell.
Well, it's IGN .... ( I'm still waiting for Forza's night racing... ) Who do you Believe.... Sashimi the big Deal, it's the Sony " Believers", are too gullible... Everyone knows that companys report shipped figures! What I don't understand, Is how can someone believe that UC3 sold to costumers more than FIFAS or even COD ? Give me a break... a little intelligence no ? Well: SCEA in the twitter E-mail from SCEA says Uncharted 3 sales are sold-in (shipped). " lulz http://twitter.com/jimreill...
THIS is why I don't give a damn about sales. As long as the game sells (which it obviously has) and gives the devs the rewards for their hard work and capital for their next project, I'm good.
Every company posts shipped figures. When they say sold they probably mean sold to retailers. It's not like there's 3.8 million copies of Uncharted 3 sat on shop shelves.
Ignore them. All of them post shipped figures. Microsoft posted Kinect units shipped and every fanboy jumped to say 'shipped is the same thing as sold'. Now that it is UC3 suddenly we are back to the same stupid argument again. The companies can't really track every unit sold so they base their estimates on how many units they shipped to retailers. They would never ship a certain amount of units unless there was a demand for them. Anyone who says Microsoft doesn't post shipped units is a liar. I had this very conversation with Kinect when they first posted the figures and I said 'units shipped' and everyone jumped to say 'shipped is the same as sold'. They all do it but everyone only calls in the marines when Sony does it.
No, 1.2 million have been sold
I said this in the other news-comments and received 19 disagrees :D
Why do people always feel the need to point this out about Sony numbers, and ONLY Sony numbers? All companies report shipped.
Microsoft doesn't give units sold/shipped numbers for games. They publish how much cash they raked in. Investor relations don't go over well with the n4g set, so Microsoft numbers never really get spoken about. No one seem to care about PC numbers or Nintendo anymore, so no one talks about those either.
Of course they do, companies don't care what happens to the item after they sell it to retail... Some people seem to have it in their heads that "sold" and "shipped" are different terms, but companies need to sell to retailers before they ship them. Once they are in retailers warehouses, their only concern is those sell so they can send them more. Basically, as long as a game has enough people online to play against and sells through enough to keep the developer making games, who cares?
I think the sold vs shipped thing is something that fakechartz.com made up to explain why their numbers are anywhere from 10-30% different from what the companies them selves report. Also, sales actually mean a lot this generation. AAA Games cost somewhere between 25-50 million dollars to make and sell this generation, and that means they have to sell upwards a million copies just to break even. I imagine games with massive mocap and artist needs like UC3 an Skyrim cost a bit more than that, and they are in the 50-75 million dollar range just to make the game... With another 100 million spent on marketing the thing.
Who cares, Uncharted 3 is still great game, sales won't change anything.
Crappy sales would change quite a bit for the amount of money it takes to make a AAA game like Uncharted.
All that matters is UC3 is a major success and Naughty Dog had there hard work recognized. Now if Sony would actually do some marketing for their games Uncharted could really turn into a crazy big franchise, like 7 million plus big.
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