Sony and Nintendo are seeing their game revenues drop, thanks to Android and iOS.
In 2009, 81 percent of revenue from portable game software belonged to Sony and Nintendo, but the pair's cut has since dwindled to an estimated 42 percent this year. This information comes to us from an analysis by Flurry Analytics.
Flurry pegs software revenues from portable games at $2.7 billion in 2009, $2.5 billion in 2010, and $3.3 billion in 2011.
"The most striking trend is that iOS and Android games have tripled their market share from roughly 20 percent in 2009 to nearly 60 percent in just two years," Flurry analyst Peter Farago writes in a company blog post.
"Simultaneously," he continues, "Nintendo, the once dominant player, has been crushed down to owning about one-third of market in 2011, from having controlled more than two-thirds in 2009."