Debbie's not a big fan of being told how to play games. But she found Super Mario 3D land fun anyway.
So, her only complaint is that a platformer asks you judge the distance and location of jump landing points and you happen to have to use 3D to judge it properly. Damn you Nintendo for making a game that requires the 3D!
Pretty much yeah. Curse you Nintendo and your utilisation of hardware features! *shakes fist* Oh and the camera that drops you off the edge of the screen if you don't move fast enough. Didn't see the point in that at all. Rest of it was great.
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