The fighting genre has seen its time in the spotlight before, but its status dropped to a niche genre as the market became oversaturated with games. With its recent revival, is Capcom's reliance on re-releasing games hurting the genre all over again?
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.
Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.
I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!
25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.
So he's basically saying that the game revisions and the games being from Japan can kill the scene?
Capcom has said that they would only expand SFxT by DLC so lets see about that. I think they know they've reached the limit and they can't keep on doing it.
Also I don't think the language barrier is a problem. They will get the feedback one way or another and there's a huge scene in Japan as well but the author sounds like he's only concerned about America. Capcom's fighting games are still the most popular so they must be doing something right.
The way things have progressed now with streams, shows and sponsored players, something has to go horribly wrong for the scene to die again.
I can agree. There are just too many consumers and too many fighting game fans to tank the market again.
However, I will agree on Capcom milking it too much and its having a negative mental impact.
Capcom is about making money first. SNK needs to really get back into the scene
There is one thing that the author isn't keeping in mind; not nearly as many other publishers making fighting games (not like say back in the 90's or the '00's).