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Skyrim Will Have Infinite Quests, Director Says

Wired writes: If you like getting bang for your buck, The Elder Scrolls V: Skyrim will give you a nuclear blast. You’ll never have to stop questing in the upcoming open-world role-playing game.

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AngelicIceDiamond2146d ago

infinite Randomly generated quests oh my I will be busy in this game.

chak_2146d ago

it generally sounds good but ends being crap (or boring)

Generated quests are generally well.... generic and not that interesting to play.

But let's see :)

Kal8532146d ago (Edited 2146d ago )

I agree that's been true in the past, but if anyone can do it right Bethesda can. They have a track record of taking great ideas and executing therm effectively.

AngelicIceDiamond2146d ago

Right, from what it sounds like the quests will be done in real time as you explore the world. So I'm hoping it won't have that generic feel or get boring. Imo the quests need to reward the player better with armor, weapons, new spells etc, this way the you always improving you're self and getting better. Or the quests actually get you to new places like Dungeons, caves, forests, towns. So that way every new quests takes you somewhere different.

inveni02146d ago

I imagine most of these will be fetch quests or message quests. And those tend to get the most boring the fastest.

NukaCola2146d ago

I do enjoy dynamic questing like in Read Dead. It doesn't make the game go on forever for me since I don't care to repeat them a billion times, but it adds immersion to the experience and throughs you off your trail and the Radiant Story system is designed to get you motivated with dynamic questing that will have you explore and reexplore so you can see all that is Skyrim. I think what Bethesda is doing is far beyond brilliant.

The_Nameless_One2145d ago

@Kal853:

Can Bethesda please take that great idea of a good melee combat.

Sub4Dis2145d ago

it is a step in the right direction though. by next generation this could become something very interesting. maybe a smart way of incorporating randomly generated quests in a manner that actually gives you more and more information related the main quest line. things that will tie in, or help you find parts you missed. actually putting the main story on hold while you uncover all the necessary elements to move on.

makingdamage2145d ago

Kal853: Yeah, and especially that bug feature they use in every game is a very well executed and great idea! :P

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Bleucrunch2146d ago

its things like this that make my want to pay 65 bucks for a game...this is how games should be made.

AngelicIceDiamond2146d ago

If you're not give any insightful input why comment why....why even bother?

Fylus2146d ago

Angel, you're being a bit unfair. His comment was perfectly acceptable.

As for me, I'm beginning to think playing this game should be illegal. People will lose their jobs, gain weight, get divorced, then go into cardiac arrest... it'll be worth it ;)

Bleucrunch2146d ago

@ Fylus its ok as much as I disagree with Mr. AngeliclceDiamond he/she is entitled to their opinion but I will probably be calling out of work as well when this game releases this coming friday.....hahahahahahahaaaaaa a See you all in SKYRIM as we dine on Dragon breast meat!

Iroquois_Pliskin2146d ago

@Angel
hes perfectly on topic?

DARK WITNESS2145d ago

@ AngelicIceDiamond

as far as I am concerned he is giving insightful input.

He is letting us know (and any devs who may be reading this however unlikely it maybe) that he sees value in having a feature like this in a game and is quite happy to pay full price for it rather then picking it up second which is what dev's and publishers want isn't it?

They are trying all sorts to tricks and dlc crap to try and rope us into buying new games and not 2nd hand. if they took the time to make real quality games that have a lot of replay value maybe we would be more inclined to buy games new, I know I would.

PotatoClock2145d ago

I think Angelic must have thought that streeks comment was a slight on MW3 and so he reacted accordingly...

Bleucrunch2145d ago

@ potatoe and @ Dark....thanks for seeing where I was going with this....I pray that you both can endure and teach those dragons a lesson while traversing the very depths of SkYRIM......(flies away)

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raWfodog2146d ago (Edited 2146d ago )

I also hope they randomly generate dragons after the main game is finished, even after you 'max' out on upgradable dragon shouts.

I think it would be cool to be able to constantly hunt dragons, even if you couldn't get any more souls from them.

frostypants2146d ago (Edited 2146d ago )

Don't get too excited. The Elder Scrolls 2: Daggerfall had infinite quests way back in 1996. It's nothing groundbreaking. The procedural stuff will no doubt be pretty basic.

"Go kill [fill in the blank]."
"Go collect 10 [fill in the blank]."
"Take this [fill in the blank] to [fill in the blank] in [fill in the blank]."
"Kill [fill in the blank] and collect 10 [fill in the blank], then take THAT to [fill in the blank] in [fill in the blank]."

Skyrim looks awesome, but it's hardly a "ZOMG I'll be playing fo-evah!!!" kind of thing. These will be cookie-cutter quests. The guy tries to spin it as allowing the player to explore the world more fully, but once that's done, so will your desire to keep doing it.

MagicAccent2145d ago

"or a terrifying lighthouse."

Remember the lighthouse from Oblivion? Creepy as hell, I always felt uncomfortable in anvil after that :P

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Kal8532146d ago

Wow, the game just keeps getting better. Todd Howard is my favorite person on Earth right now.

Rettom2146d ago (Edited 2146d ago )

Even though he's not on Earth right now, what about Steve Jobs? He gave Bethesda the idea for the entire look of the Map, Inventory, and Constellations/Skills.

Kal8532146d ago (Edited 2146d ago )

Steve Jobs doesn't count because, in my opinion, he is a deity, not a mere man.

sonicsidewinder2146d ago

Steve Jobs is the equivilant of Tiber Septim.

MajorJackHoff2146d ago

Steve Jobs was a guy that made computer stuff.

frostypants2146d ago (Edited 2146d ago )

Infinite quests were in Elder Scrolls 2...15 years ago. This is not a new feature in the series.

Kal8532146d ago (Edited 2146d ago )

Yes I know. In the context that some people have been complaining it was boring and tedious in Daggerfall as well as in other games series, my point was I wouldn't put it past Bethesda to do it more effectively with Skyrim. It certainly sounds much more dynamic than any other game's procedurally generated quest system.

pcz2146d ago

To me, a game that i couldn't beat would just infuriate me.

Sort of like a never ending film, or song...

kma2k2146d ago

this is the song that never ends, yes it goes on & on my friend....

sorry i just couldnt resist!

Captain Qwark 92146d ago

dammit you beat me to it lol

Kal8532146d ago (Edited 2146d ago )

One might call it The Neverending story. :)

consolez_FTW2146d ago

You know you can beat the story mode , but just continue with the game. I sure every other ES series let you do that, just to have open world fun.

raWfodog2146d ago

Yeah, I hated that you couldn't continue in Fallout after you completed the main quest, unless you bought the dlc.

This can only be viewed as a positive. You don't have to do the fetch quests but at least you have the option.

Rettom2146d ago

Lulz, infinite things to do makes it more realistic.

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SuperSaiyan42146d ago

Ive seen this 'infinite quests' thing before in another game...It will basically involve a 'go-fetch' quest...I think it was in Fable 3 same quests over and over. Go get me a spoon, or a flower, or some other random piece of rubbish. I would hardly call this a 'quest' unless Bethesda have also magically in the 3.8gb on the consoles put in something more serious than 'go-fetch' quests I highly doubt it.

ninjahunter2146d ago

Go kill exploration quests? I hardly find that as a downer, particularly if you get paid. I think the idea is to give you a reason to explore like the article said, maby you missed a dungeon in the middle of nowhere, Whats that this random quest will send me to that area? Quest + loot = win.

ElementX2146d ago

Lame! Generic fetch, assassin, and escort missions.

ninjahunter2146d ago

Their about exploring, not just doing. Maby you overlooked something big and these quest will make you stumble on them. This isnt fable. This is a HUGE its going to take you hours to sprint in game from one corner of the map to another, if a quest helps me check off a couple of nice locations i think it will be fine. besides you get money which is actually important in early/mid game unlike other games that have quests like this where bye the end of the game you own one of everything and you can swim in your money.

frostypants2146d ago (Edited 2146d ago )

The game world is no bigger than the one in Oblivion...16 square miles...not particularly big. Especially considering the one in Daggerfall was *literally* 4000 times bigger...

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