Wired writes: If you like getting bang for your buck, The Elder Scrolls V: Skyrim will give you a nuclear blast. You’ll never have to stop questing in the upcoming open-world role-playing game.
infinite Randomly generated quests oh my I will be busy in this game.
it generally sounds good but ends being crap (or boring) Generated quests are generally well.... generic and not that interesting to play. But let's see :)
I agree that's been true in the past, but if anyone can do it right Bethesda can. They have a track record of taking great ideas and executing therm effectively.
Right, from what it sounds like the quests will be done in real time as you explore the world. So I'm hoping it won't have that generic feel or get boring. Imo the quests need to reward the player better with armor, weapons, new spells etc, this way the you always improving you're self and getting better. Or the quests actually get you to new places like Dungeons, caves, forests, towns. So that way every new quests takes you somewhere different.
I imagine most of these will be fetch quests or message quests. And those tend to get the most boring the fastest.
I do enjoy dynamic questing like in Read Dead. It doesn't make the game go on forever for me since I don't care to repeat them a billion times, but it adds immersion to the experience and throughs you off your trail and the Radiant Story system is designed to get you motivated with dynamic questing that will have you explore and reexplore so you can see all that is Skyrim. I think what Bethesda is doing is far beyond brilliant.
@Kal853: Can Bethesda please take that great idea of a good melee combat.
it is a step in the right direction though. by next generation this could become something very interesting. maybe a smart way of incorporating randomly generated quests in a manner that actually gives you more and more information related the main quest line. things that will tie in, or help you find parts you missed. actually putting the main story on hold while you uncover all the necessary elements to move on.
Kal853: Yeah, and especially that bug feature they use in every game is a very well executed and great idea! :P
its things like this that make my want to pay 65 bucks for a game...this is how games should be made.
If you're not give any insightful input why comment why....why even bother?
Angel, you're being a bit unfair. His comment was perfectly acceptable. As for me, I'm beginning to think playing this game should be illegal. People will lose their jobs, gain weight, get divorced, then go into cardiac arrest... it'll be worth it ;)
@ Fylus its ok as much as I disagree with Mr. AngeliclceDiamond he/she is entitled to their opinion but I will probably be calling out of work as well when this game releases this coming friday.....hahahahahahahaaaaaa a See you all in SKYRIM as we dine on Dragon breast meat!
@Angel hes perfectly on topic?
@ AngelicIceDiamond as far as I am concerned he is giving insightful input. He is letting us know (and any devs who may be reading this however unlikely it maybe) that he sees value in having a feature like this in a game and is quite happy to pay full price for it rather then picking it up second which is what dev's and publishers want isn't it? They are trying all sorts to tricks and dlc crap to try and rope us into buying new games and not 2nd hand. if they took the time to make real quality games that have a lot of replay value maybe we would be more inclined to buy games new, I know I would.
I think Angelic must have thought that streeks comment was a slight on MW3 and so he reacted accordingly...
@ potatoe and @ Dark....thanks for seeing where I was going with this....I pray that you both can endure and teach those dragons a lesson while traversing the very depths of SkYRIM......(flies away)
I also hope they randomly generate dragons after the main game is finished, even after you 'max' out on upgradable dragon shouts. I think it would be cool to be able to constantly hunt dragons, even if you couldn't get any more souls from them.
Don't get too excited. The Elder Scrolls 2: Daggerfall had infinite quests way back in 1996. It's nothing groundbreaking. The procedural stuff will no doubt be pretty basic. "Go kill [fill in the blank]." "Go collect 10 [fill in the blank]." "Take this [fill in the blank] to [fill in the blank] in [fill in the blank]." "Kill [fill in the blank] and collect 10 [fill in the blank], then take THAT to [fill in the blank] in [fill in the blank]." Skyrim looks awesome, but it's hardly a "ZOMG I'll be playing fo-evah!!!" kind of thing. These will be cookie-cutter quests. The guy tries to spin it as allowing the player to explore the world more fully, but once that's done, so will your desire to keep doing it.
"or a terrifying lighthouse." Remember the lighthouse from Oblivion? Creepy as hell, I always felt uncomfortable in anvil after that :P
Wow, the game just keeps getting better. Todd Howard is my favorite person on Earth right now.
Even though he's not on Earth right now, what about Steve Jobs? He gave Bethesda the idea for the entire look of the Map, Inventory, and Constellations/Skills.
Steve Jobs doesn't count because, in my opinion, he is a deity, not a mere man.
Steve Jobs is the equivilant of Tiber Septim.
Steve Jobs was a guy that made computer stuff.
Infinite quests were in Elder Scrolls 2...15 years ago. This is not a new feature in the series.
Yes I know. In the context that some people have been complaining it was boring and tedious in Daggerfall as well as in other games series, my point was I wouldn't put it past Bethesda to do it more effectively with Skyrim. It certainly sounds much more dynamic than any other game's procedurally generated quest system.
To me, a game that i couldn't beat would just infuriate me. Sort of like a never ending film, or song...
this is the song that never ends, yes it goes on & on my friend.... sorry i just couldnt resist!
dammit you beat me to it lol
One might call it The Neverending story. :)
You know you can beat the story mode , but just continue with the game. I sure every other ES series let you do that, just to have open world fun.
Yeah, I hated that you couldn't continue in Fallout after you completed the main quest, unless you bought the dlc. This can only be viewed as a positive. You don't have to do the fetch quests but at least you have the option.
Lulz, infinite things to do makes it more realistic.
Ive seen this 'infinite quests' thing before in another game...It will basically involve a 'go-fetch' quest...I think it was in Fable 3 same quests over and over. Go get me a spoon, or a flower, or some other random piece of rubbish. I would hardly call this a 'quest' unless Bethesda have also magically in the 3.8gb on the consoles put in something more serious than 'go-fetch' quests I highly doubt it.
Go kill exploration quests? I hardly find that as a downer, particularly if you get paid. I think the idea is to give you a reason to explore like the article said, maby you missed a dungeon in the middle of nowhere, Whats that this random quest will send me to that area? Quest + loot = win.
Lame! Generic fetch, assassin, and escort missions.
Their about exploring, not just doing. Maby you overlooked something big and these quest will make you stumble on them. This isnt fable. This is a HUGE its going to take you hours to sprint in game from one corner of the map to another, if a quest helps me check off a couple of nice locations i think it will be fine. besides you get money which is actually important in early/mid game unlike other games that have quests like this where bye the end of the game you own one of everything and you can swim in your money.
The game world is no bigger than the one in Oblivion...16 square miles...not particularly big. Especially considering the one in Daggerfall was *literally* 4000 times bigger...
Generated quests for games like these...That is the way to do it. When you complete a massive game like this....you either stop playing, just keep traveling around looking for things or restart...so this will offer more to that.
i remembered that chasing balloons quests in spiderman for PS2...
Yep or those purse searchers. XperiaRay
Why did you bring that up? *cringes*
because this is exactly what this quests will be, generic fetch quests or like that generic assassination missions on far cry 2...
Problem with random infinite quests.... there's no end! In theory you'd think it was an awesome idea....but i willing to bet it'll get old quickly. I can't see how they could make it part of the big narrative and still be random. At first the illusion will be great - but, I know i'd feel annoyed if i sank 20hrs into what amounts to grinding. I'll cross my fingers.
Their not making you do it and if the quest givers piss you off or nag you about it you can always kill them :)
It doesn't have multiplayer! /s
hey Bioware, put this in your pipe & smoke it ! - don't recall anything like this level of coverage for any of your recent dumbed down casual games - and all the reviews are still to come.... !
Extended my one week of sick leave to status, Missing in action.
The game unlocks tonight ;D I'm not going to be a prat and skip a day off college however. I kind of need college to get somewhere in life ;P
You need the job that your college education will provide in order to finance your videogame habit and thus play Elder Scrolls VI:Tamriel ;) And Elder Scrolls VII: Afghanistan, where multiplayer is introduced and the singleplayer has been tightened to a 4 hour campaign, but it's like a Michael Bay movie so it's kewl. The game also takes place in the modern age, and you still have perks and stuff but the magic has been replaced with guns, and you don't need swords and stuff when you can one shot with the knife. What a game it will be.
Unless its like Transformers 2, which was a crap MB movie :)
I hope that these Dynamic quests do not end up being generic,though that is what normally happens.
Sounds like shit. I want my quests to be hand crafted with meaning and consequence, not some random generated fetch/kill quest. If that's what I want to experience then I'll play a MMO where there's plenty of that bullshit.
Good God noooooooo my social life.
I have the game on my pc right now.. but I can't play it cause when I try to activate it, it says skyrim is not released yet LOL
Just look at the Bright side guys. More stuff to keep us occupied. Sure this is better than finishing the scripted quest and then running about without much else to do. I'm really excited now. It just added that much more replay value.
I most definitely gonna buy this game! I love that bug feature that only Bethesda manage to implement in every single game! I just love it!
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