PushSquare: "When Ken Levine announced PlayStation Move support for BioShock Infinite at this year's E3, it seemed more like a statement of intent than anything else."
Will it be a glove? Called it!
Whatever it is, it doesn't look like they meant to announce it yet. It now just says "And prepare to head to Columbia in 2012, the city in the sky featured in BioShock Infinite, as you attempt to save a girl named Elizabeth from the ominous Songbird in this stunning vision of a parallel future"
I think I'll still prefer playing Infinite with a DS3, but I bought a Move for LittleBigPlanet 2, so it will be nice to at least have the option.
big daddy drill for the win
So is that an add-on like a Wii plastic thing, or is this a customized PS Move controller?
The only issue that I have with moves design is that they should have never had a navi. It should have been that the wand had an analog stick, and certain games would require simply two wands. This would allow for the motion of both arms to be tracked all while still having the ability to move with one of the two analog sticks, and giving players the option which one. The only downside is that the sharpshooter, which im a huge fan of, would have to be significantly different to accomodate two wands. This better not be anything goofy Sony, I like you, but I hold nothing back in calling a shit move shit if warranted.
I've made the same suggestion, it would have been a much more versatile controller with the analog stick on the Move. But it also would have raised the cost which is likely the reason they didn't do it.
will be interesting to see what it is, I'm still interested to see the phaser Move attachment for the Star Trek game
Is the move a Flop?
If it was, Infinite wouldnt be integrating it
I can't wait for Bioshock Infinite ! That move peripheral on the other hand... :-P
the move is a flop if you don't have the space to play it in like my shitty little apartment. :( If ya got the space its fun as hell!
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