GameGrin: Prototype 2 Preview & Interview With Dave Fracchia

GameGrin Writes - "When the original Prototype was released in the summer of 2009, it quickly emerged as a rather unique sandbox game, combining the traditional open city environment with a vast array of violent superpowers and a zombie outbreak. The ability to stalk, kill, and then assume the identity of important enemies was an innovative twist that rewarded players who made the effort with extra experience and plot background, but players were also able to simply cause mayhem and chaos should they choose a more direct path through the game."

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