Call of Duty is the largest influence in modern gaming, is it for the better or for the worse?
Wow, this is honestly one of the most honest and most brutally truthful articles I have ever read.
A must read article.
I have to agree here, the honest truth is what we need to hear sometimes !!
You speak the truth brother!!
What an article, man. It actually points out the problems of the franchise and how it trickles into modern game design. Games are too easy these days and single player (which is the experience I care about) is becoming more watered down in certain games. When a basic shooter is considered "the pinnacle of game design," then there is something wrong with the industry.
I know right!
THIS GON BE GOOD
Video at the end was hilarious. And true.
Couldnt agree more. Ive been saying this for years now. "This gen is ruined bc of casuals" Example: Mass Effect 2 on insanity is baby town frolics. Anyone who plays MW these days are part of the problem bc you are casuals.
I think you are a bit on the money, but still far away. The term "casuals" and "hardcore" should be done away with. We are gamers. Nothing more, nothing less. This gen is far from ruined, but COD is causing other developers to think narrow minded. Not the developers fault really, but they could make a more innovative experience to be copied.
Im offended that you put me in the same category as a COD player. Reported as personal attack <--joke
I think you've misinterpreted Discordmans comment m8.
did someone mention my name?
Don't really see what's so good about it, same old tired arguments that have been used since and before COD4 arrived. Perhaps another article written by someone who thinks its "cool" to be the niche gamer and point the finger at the popular. Gaming is in the middle of a shift, one towards the mainstream and more excepted as an activity or past time, it's easy to blame COD or what else is the biggest name around, but really you, as the niche "hardcore" gamer, looking for innovation by the spade load etc are the minority, the majority clearly aren't disappointed by COD and the like so studios will continue to cater to them.
What a load of rubbish. Video games are meant to be fun and enjoyed by everyone, not just by hardcore nerds. They bring out a new COD every year to make money, not lose money. Why should a company make a product that only a few people will buy. People saying "This gen is ruined bc of casuals" couldn't be more wrong. If it hadn't of been for "casuals" a lot of developers would have disappeared by now.
Good those developers dissapearing would clear some space for some imaginative devs.
These so called "imaginative devs" get poor sales on their products and quickly go out of business. So whats the point, just to make a very few nerds happy?
Ok, I love to introduce a list of imaginative games that has seen success and were developed by small, indie teams. Are you ready? Limbo Super Meat Boy Minecraft Bastion Braid World of Goo 'Splosion Man The PixelJunk series These games are fun, enjoyable and more original than any war shooter that tries to emulate Call of Duty. Plus, the influx of casual players also led to the rise of Facebook games, which are far from original and imaginative.
God I hate this series with a passion.
I'm not a massive CoD fan, but I accept the fact many others find it fun, which is what matters to them. Isn't that the point of gaming? To have fun? All Acti/IW are doing is providing a game that people in their droves will flock to the shop and buy.
The video at the end is worth the click
Agree. This is why I have not purchased MW3, I bought the game four years ago. As a gamer I have simply become bored of the franchise which at one point it was good for what it was, now it just seems to be good because it sells loads and everyone has it. Which by the way is not good.
I agree with many of the points in the article. I've been gaming for close to 30years, but ultimately it comes down to this... Is it fun. And I think, for the most part, CoD is fun. A lot of the points in the article have always been a problem in gaming... I remember friends of mine camping in Quake with rocket launchers. It's just amplified in CoD because of it's popularity. It's also elitist to suggest this is all because of the 'the casuals'. There's nothing wrong with appealing to the widest audience if a game is fun, and there are plenty of games that appeal to casuals but are challenging. The whole hardcore vs casual argument is pointless as there's no defined boundaries. It's also a bit pointless to poke holes in CoD specifically. If people didn't like the game they wouldn't buy it; but they do. I don't understand it, but I don't understand how people are so rabid about Halo either. And there is always going to be some big dumb game at the top of the tree. If it wasn't CoD it would be something else. It does seem like a generalisation the author makes about the design principles infecting other games. I wouldn't say games like Crysis 2, Far Cry 2, Metro 2033, Battlefield 3 are following the CoD formula. Or that Uncharted, Demons Souls, Elder Scrolls, Dead Space are limited by what CoD is doing. The only games that are stealing from CoD are the ones that usually receive more mediocre scores. Anyone who has played games knows that this is not a new, or different cycle. I remember back in the C64 / Spectrum days when every other game was a rip off the Ocean titles. And even the Ocean developed games were a rip off of each other with a twist thrown in (Batman, RoboCop etc).
Please spread your wisdom upon us wise gamer. :) i am intrigued.
As much crap as COD rightfully gets, it is good for gaming. More people playing games is always good for the industry.
I would agree, except that so many of these people playing games now refuse to play anything but Call of Duty, and that's NOT good for the industry. As stated in the article, other developers see this, and try to make Call of Duty-like games, which means much of the variety and imagination leaves games.
Agreed. I saw some of that in Battlefield 3 and Resistance 3 for sure. The way to sales is to offer something different from COD. A new COD comes out every year, so if someone wants to play it there is a new version every year, no need to try a game that is imitating it. And COD is the only game besides Rock Band my wife plays. A lot of my friends play COD over 90% of their gaming time. For me, I have to switch it up. Always have at least 3-5 games I've played during any given week. I haven't played COD for months coming into MW3. I'm sure I'll get tired of it as well.
Well written article and the video at the end is a must watch.
It's not that COD is a bad game, its that Acitivision and their developers fail to innovate and try new ides. Basically saying, "if it ain't broken don't fix it." I'm ok with this idea, but 4-5 years of the same thing... Something has to give, before we start seeing many developers say "screw it, we'll make a COD clone." or just update few bits in their engine and release the same game. Activision sets a bad precedent, especially as the, sadly one of the, leaders of the industry.
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