Edge- "Released in 2010, Hello Games' Joe Danger was a PSN exclusive and one of the first games to receive backing from Sony's Pub Fund, which matches development costs in exchange for exclusivity. However, last week the Guildford-based studio announced Joe Danger: Special Edition, a remake of the original with kinks ironed out and some 15 hours of extra content, for Xbox Live Arcade.
How did that go down with Sony? And whatever happened to Microsoft's content policy, where it insists on content and release date parity for multiplatform releases? We caught up with managing director Sean Murray to find out how it happened, what the two platform holders are like to work with, and whether his previous description of XBLA as a "slaughterhouse" for small developers still stands."