Myarcadeplanet discusses the concept of games as art, and the influence of icons such as Cliffy B and Jade Raymond.
i'm not too sure about the girl :(
Jade is Fuking cute. Ubisoft used her like a whore to promote Assassins Creed.
I'm personally getting sick of Jade. Not that she's done anything wrong, but she had way too much exposure for a producer. The fact that gaming news sites everywhere treated her as almost like an idol didn't help either.
Yeah, Patrice was the lead designer and he didn't get nearly the amount of exposure that Jade did.
I didn't even know jade was an actual developer. I thought she was just a model they hired to get extra attention and promote the game.
cliffy b is class, he know his stuff technical and desgin, jade is just a producer(more like a manager), if i was running a company i would want cliffy b over jade in my team
This isn't rocket science. How many ads use pretty girls to get your attention, especially in a male dominated industry such as gaming? Couple that with a young, attractive team member... who wouldn't use her as the face of your product? How many ads do you come across that you pay attention to because of a half naked woman or that pretty girl with the head set in customer service that just wants to help you fix your sink? Did Jade get her producer position because she worked her way up or did she leap frog her way in for her marketing "face"? Who knows. I would prefer the former, but only Ubisoft knows the truth. I don't think you can argue that the product suffered because of her publicity. Now, if Ubisoft trots her out again and again it might start smelling like a fish and will probably have a negative impact.
Jade is the producer of AC, she's not just a show girl. So I think she knows a few things about gaming. I don't know too much about cliffy b, but he seems to know the business really well and I think he's really into making good games. My favorite person from game developing must be Frank "Frankie" O'Connor from Bungie.
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