Naughty Dog recently went the extra mile to address the mounting complaints regarding Uncharted 3: Drake’s Deception aiming issues.
Wow, surprised ND will do it after all the trash talk and really unnecessary insults (Developers' mothers and wives were brought in their rants lol) they got over this at the neogaf forums. Props ND. Edit: "Cartridgeblower: I sat down and played with a couple tweaked versions of the new controls, and they were definitely more in line with the MP and UC2. They seem to have fixed much of the dead zone problems, and are adjusting the sensitivity so you can go even higher than what 100% is now.They were literally making changes ON THE FLY as we played, and asking us what we thought of them. They would tweak things like sticky radius, sensitivity, etc. Also, they mentioned motion blur is definitely getting fixed for SP. Very cool. They mentioned more about a patch coming out very soon, but again, Arne has told me not to give anything more specific away."
Naughty Dog are one of the more awesome developers for fan service and likeability in the industry so I doubt they would let the idiocy of some people on forums get in the way of delivering a better game for proper fans of the series.
I think Naughty Dog is one of the few developers that treat their games as more than a paycheck. They take a lot of pride in the work they've done in the Uncharted universe (as they should), and I think they truly want everyone to get the best experience possible, as long as the requests and complaints are reasonable. This complaint is reasonable, but I didn't even notice until after I'd beaten the game on Hard and was told about the delay. Now, i can think back to what they're talking about. But it wasn't game breaking, and I must have adapted. It would be nice to have had a little less delay, though...I probably would have snagged those 100 headshots a lot faster.
What do you expect, it's Neogaf.
What is it with people who constantly hate on Neogaf??? Is there a particular reason why?
Noegaf talks about N4G like N4G talks about neogaf. War never changes.
cool. I have been taking a break from sp cause the dead zone was irritating me. not sure why it was changed from uc2 to begin with but awesome they took notice.
Okay, what is "The Dead Zone"? I beat UC3 (I KNEW THE AIMING WAS OFF AT FIRST) but I really just got use to it. I still think MP shooting is better though.
i got some bugs in single player hope they fix that too
Naughty Dog Listens To Its Fans, THEN WHERE IS JAX AN DEXTER FOR PS3??
who's Dexter I know Daxter
I ACCIDENTLY pressed thé disagree button.
why patch the game if it is 10/10? If it ain't broke don't fix it!
I beat the game the day it came out and loved it but I did notice the aiming was a bit off since I got less than half the amount of head shots I got in Uncharted 2. It's good that they're fixing it at least.
I don't have a problem with the aiming but it's good to see the Naughty Godz listen.
Yeah i don't see the aiming problem and i just finished crushing difficultly.
So the aiming did suck?
It's more complicated than just it "sucked" (for those mature enough to do so). I believe it really depends on how good/sensitive of a gamer you are. Personally I noticed it right away (just like I did with KZ2) and am trying to get through it until the patch releases to address it...BUT it's definitely detracting from the experience because the timing IS off. Not KZ2 bad (which I couldn't complete because of said issue) but enough to be a nuisance. I wouldn't pass on it though, especially since ND is on top of it this fast!
for me it was just awkward to go from uc2 to 3. I am used to the previous game. plus I don't just twitch the joystick. dead zone should be adjustable by the player and not preset. treat it like sensitivity devs!
How do people not notice? Move your right stick in a circle while aiming, and it doesn't move in a circle! And it's only in the campaign
Probably because most people adapt and keep it moving. Like lots of others, I didn't notice it until it was pointed out by someone else. And I really don't care. I never expect ANY game to be just like the last, so I've come to accept that UC3 will not be the same game as UC2. The aiming being different is simply part of that, for me. As gamers, shouldn't we be adapting more and complaining less?
No we shouldn't. We should expect nothing less than a a game being accurate and responsive...not giving excuses for something that shouldn't be there in the first place. Adjusting to something like "weight" in a game would be a perfect example of not complaining and learning how to acclimate to a new game mechanic, but a delay in input is not something to be brushed off as simply as "just adapt". Accuracy/Responsiveness in a game that relies on AIMING is absolutely key to it's underlying reason as to why you play it to begin with. So to play it down is only letting the issue possibly become worse as more/other games come out. If it is addressed now and devs see that they cannot compromise on a mechanic that should be the first priority, then their game will be better than the next dev house who doesn't do so. And we get something that is competitive, responsive & accurate which ultimately makes the game more fun over being a distracting issue.
Actually, square motion is exactly like it is in UC2. The sensitivity is in regards to response to user actions and not the 8 directional settings that cause a square when going in circles with the joystick.
Please add the cut-scenes too as a playback option!!!
It's disappointing to hear that Uncharted 3 has less polish than Uncharted 2. They removed the unlockables like skins and cheats.
Nice trolling. If you did your research, Arne even explained in the UC3 OT on NeoGAF that the reason they couldn't implement cheats and skins was because it caused glitches in the code. So instead of causing crashes, they removed them altogether.
@Konabro The simple fact of the matter is I never experiences any issues with UC1 or 2 even when using the cheats to spawn up guns. UC3 was the 1st time any of the trilogy has ever frozen on me.
well i dont speak Polish so im glad lol
No cheats? Lame, very lame. Defeats the purpose of a third playthrough (first reserved for experiencing the game, second for platinuming it, third for crazy fun, which I guess I wont be getting to have).
yeah, the unlockables were the reasons why i played uncharted 1&2 over and over. i wish they would put in a patch for it. hell, i'd even pay for it,a little reluctantly though. does anyone know if there will be a patch for motion blur?
Yeah, the article says they will be patching motion blur.
I have no issue with the controls, and it's still my game of the year. :)
Same here so far. It will be getting some stiff competition soon though. The next couple weeks will see a couple strong contenders with Skyrim and Skyward Sword.
I'm glad to hear it is getting fixed. The deadzones made accurate aiming very hard compated to the previous two games.
While they're at it I want the bonus store back.
:/..... I hope it doesnt ruin anything. I had no problems aiming.
Me too. What about the people who thought the aiming was fine? What ever happened to gamers being able to adapt.
The aiming should not be fine. It should be great.
then you adapt again if they change it
I want the u2 store in u3, where you can buy tweaks, and I want the cutscene galley, my only 2 complaints about u3, other than that, its the best game.
This is why i like ND so much.
If they fixed the hip fire I would buy this game. Why is it that hip fire from almost every game ever out this gen sucks? The best hip fire in any genre is definitely MAG's. I don't get how bullets fly in almost every direction for every other game fps or tps? We need more logic in the gaming industry!!
Try firing a real gun from the hip and see how much control you have over it. Bullets literally fly everywhere because you don't have enough support for the gun. That's why firing from the hip sucks.
elbeasto Hip fire is not a real thing. No one does not keep their weapon braced when in combat. You can still be very accurate without actually sighting up to about 20 yards. At least with an M16(personally confirmed).
And that's, in no small part, why they are so loved in return. Take notice, people!
I just beat the game. Didn't have any problem with the aiming. I didn't even notice the problem until someone pointed it out.
Same here,I haven't faced any problem either.Plus,I love that the guns feel so heavy.
Just patch it with the aiming in uncharted 2. I turned the aiming to max and it does help a lot.
There is a slight aiming problem. I have noticed this in the single player. The game is still great, it is just annoying that you can't pull off head shots as easily as in 2. The game is awesome and I am having a blast with co-op and the SP. Can't wait for the patch.
I haven't started playing yet so I can't really say if there is a change from the previous games. But is this due to the aim assist as described in the article, since some notice it and others don't? I always play single player games with aim assist off anyway as I often find it to interfere with my playing than actually helping any...
Next is animations and enemies not reacting to being shot hopefully. Drake shouldn't have a slowmotion running animation, slow running should just be walking. He looks like such a weirdo sneaking or running in slow-mo when the rest of the group is just walking.
I hope ND brings in the cutscene theater back in the near future.I have no idea why they removed it.I love replaying the levels,but I loved showing off the storyline to my friends and family through that feature.Hell,my Mom even loves the series because I show her the entire storyline with the theater provision.
Glad to see they are going to add a patch for it. I noticed it immediately, it doesnt break the experience but it definitely different then past uncharted games. Looking forward to the patch.
Gives the haters one reason less to hate a game that they can't play on their console. If your dying to play uncharted 3 and can't due to your console. Instead of hating it do yourself a favor and get a PS3. You will not regret it. XperiaRay
:( nothing about the out of sync audio?
Smart move ! As usual for Naughty Dog !
if they were true to their fans they would make a new crash bandicoot
"It also is awesome that Naughty Dog knew about the missing motion blur effect before i even said anything and that they're already working on patching it back in." I knew something didn't seem right. I was wondering why it wasn't as smooth as uncharted 2. Why they took it out in the first place is beyond me. But I'm glad Naughty Dog are listening and taking these complaints seriously. It just goes to show how awesome of a studio they are. I got my plat for uncharted 3 yesterday and had a great time getting it.
Aslong as this is going to be more like UC2 - or the same as (which was pretty perfect) then I'm happy, because right now I'm now I've been let down by UC3's controls. Its good to hear that ND are addressing it because they are developers you can rely on.
Awesome, thank you ND. I've adjusted a bit to it already but I'm really going to need this patch if I wish to beat this game on Crushing. That's not only because of the slight problems with aiming but in most cases I've had some trouble with finding decent cover spots. U3 has a lot more complicated places where gun fights are taking place, and sometimes you feel like you're getting shot at from several directions at the same time. But that's nothing to complain about IMO because it forces you to think and strategize more and that's a good thing if you ask me.
Dunno whether to wait for this patch before continuing on with the game or whether to just wait.
Just play it, its really an experience not to be missed, regardless of the aiming issue.
Ah, but there's a bit I'm struggling with on hard and I want to get as many trophies as I can on my first run and I was debating bumping it down to easy so I can get through it, but if they fix the aiming it will be easier.
Thanks Naughty Dog
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.