Violence and games have been sadly, inextricably connected, and mindless violence diminishes any point a game tries to make. We need a fresher, more clever approach to violence in games.
Zombies deserve it!
Agreed! To hell with zombies.
Sure, it's possible to make an engaging game without violence...but it's probably a harder sell for a lot of people. Crazy extreme violence is the sort of lowest-common-denominator thing that people love. Look at the Saw movies, or the Hostel movies. I'm not saying it's good, I'm just saying a more thoughtful game sans-violence isn't what, for one reason or another, most people want.
Violence is what attracted me to video games. I blame Dig Dug.
If only the game violence were the only thing to worry about, the world would be a better place. Thinking that video games make people violent is as stupid as saying video games make people horny. The human brain does these things, violence and sexual thought have been going on for thousands of years. A beautiful woman walks in front of me, she is mentally undressed. Someone cuts me off, they are mental shot.
Pac-Man led me to a path of unremitting cruelty.
People that complain about violence in video games must never watch movies or the news...I said it on this board and will say it again...these people are nothing but complainers with nothing better to do than find some sort of scapegoat for everything. It always reminds me of walmarts ridiculous policy of not selling hip hop music with explicit lyrics when one aisle over you can find movies that show sex, violence and strong language, but this is ok.
Did you read the article? I didn't state that violence is bad - I actually cite examples of it working very well, both in movies and games - but that it often appears to be thrown in just because it looks "OMGZ so awesome!" to remove a zombie's head (which it is, I must say).
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