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160°

The Game Blender #13 - Nintendo's woes, get Vita early, MGS Rising soon

GameDynamo - "Welcome back to the real deal, Holyfield. Another week, another new class of news and opinions has registered, moved in, skipped their first class, got drunk at the first kegger, and done the walk of shame the next morning... journalistically speaking. On with the show!"

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gamedynamo.com
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DJZed4555d ago
90°

10 PlayStation Vita Software Missed Opportunities

VGChartz's Adam Cartwright: "Many would argue – and I wouldn’t really disagree – that the PlayStation Vita never really had a killer app. There wasn’t that one piece of software that helped change the console’s fortunes. The closest we got was arguably Persona 4 Golden, an early release that received huge critical acclaim, but it was part of a niche series and as such its sales impact from a hardware perspective was muted.

There were missed opportunities along the way, as certain titles had the potential to change the Vita’s fortunes, but the way the final product was delivered (if indeed it was delivered at all) left a lot to be desired and so they didn’t reach their full potential. It’s these games I’m aiming to look at this in this article – 10 games that were missed opportunities on Vita. I’m not saying that every release I’ll be talking out here had the potential to be a “killer app”, but if they had been executed a little better they would have undoubtedly been a key factor in helping the console reach a wider audience."

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vgchartz.com
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Community1668d ago
ilikestuff1667d ago

Still thinking about the that last of us 2 multiplayer missed opportunity

isarai1667d ago

My soul still aches over the idea of making 3D Dot Game Heroes a Vita series never happening after the dev studio expressed interest in doing so. Could've been a flagship for it, or at least carried it a bit further.

Abcdefeg1667d ago

The vita contributed to the ps3 having less support from Japanese devs. I hope sony keep focusing on one console at time like they are now in the future

1667d ago
60°

10 Games That Best Used the Vita's Unique Inputs

VGChartz's Adam Cartwright: "There are examples out there of games being developed for Vita that truly make the most of its inputs, coming up with unique ways of interacting with the hardware to make for a memorable gaming experience. It’s these titles I’m looking at in this article – what they are and how they worked on Vita, both in terms of what they did right and what they could have done better."

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vgchartz.com
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Community1983d ago
160°

Short documentary talks about the cancelled Metal Gear Solid games and concepts

Youtube channel GVMERS has released an interesting video chronicling the various Metal gear concepts and ideas that were cancelled or scrapped during production. In the 17 minute documentary they talk about the Metal Gear Solid port for Game.Com, the cancelled Metal Gear Solid: Rising concept, and ideas that were cut from Metal Gear Solid 2, among other things.

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metalgearinformer.com
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Community2395d ago
ccgr2395d ago

Interesting! Thanks for sharing.

Nyxus2395d ago

No problem! Yeah it's a well made video.

TheVetOfGaming2395d ago

Interesting, although, I already knew most of what was on here. I just wish Kojima had the rights to the franchise. The saga has left with a whimper instead of a bang.