According to Naughty Dog’s Richard Lemarchand, we’re getting to the stage where great ideas will be more important than graphics technology… but we’re not quite there yet, he says.
I don't agree. As great as they are at making games, ideas are what the gaming industry needs. With so much saturation in almost every genre, ideas are what will keep gaming fresh and unique, not graphics
well, the title on n4g makes it sound like his claim is in contrast to your opinion, but really all he's saying is that when the graphics capabilities improve developers will have an easier time putting more focus on ideas.
Yeah this is a good point but let's keep it real, right now Graphics- pays the bills... -so to speak. Half of these games like Gears of War and Uncharted would have never been bought if they didn't look amazing If Naughty dog didn't have amazing graphics it would probably have less then half the sales.. I mean one of the main things that is talked about whenever someone mentions the game is the graphics.. -how amazing it looks.. Gamers like to feel like they are in that world, and graphics are a big part of creating that submersion, so I would say sure we need innovation and great ideas but at the end of the day you will also need graphics because today it's just as important as anything else going into the game.. .____........___...____ .____||......||.......____|| ||.........___||.......____||
That is BS! Halo 3 wasn't exactly the graphical marvel, but sold very well and played the [email protected] out. CoD doesn't look as good as BF3, but I expect it to vastly outsell BF3. PC has the potential to have superior graphics, yet it's the platform that sells the fewest hardcore games of the big four competitors! Nintendo Wii is hardly a powerhouse, yet it sold the most consoles and probably most games on a single platform. During the last generation, the dominating console was the PS2, which was inferior to the Xbox and GameCube in the graphics department. Time and time again, we see technical capabilities and graphical power as a second fiddle. I would argue that Uncharted and Gears got more attention due to the graphics, but it sold because it was a great game and that is reflected in the review scores. Yet, BF3 didn't score as high and it had the best multi-platform graphics of late in a very popular genre. Graphics is a great marketing tool, but only if the game is actually good.
@ droid Halo what? 3? It's already been established. I think he's referring to the original GeoW and UC. I would say he's correct, if that is truly his meaning. I would also agree with you, that after the franchise has been established, gameplay is what keeps people coming back. I honestly would have bought the sequels to both franchises if the graphics had remained static, because I enjoyed the gameplay that much.
Fresh ideas lead to better graphics and better graphics lead to fresher ideas which lead to even better graphics and brighter ideas........and so on! The industry is just over saturated with FPS cause COD has made several oil tankers worth of CA$h..... Just like the PC is over saturated with generic MMORPG's cause WOW has made enough ca$h to paper mache the Moon. Publishers keep forcing Devs to make these games cause they are simple to make and yield easy cash. As gamers we need to stop buying them...except the truly good ones thus forcing Pubs/Devs to come up fresher ideas faster. At this point Pubs/Devs need to start flooding the industry with Uncharted type games cause UC is epic.
we're officially graphic whores.
Fail N4G title is fail... read the article and you will understand what he means...
I have never denied sweet graphics. I want the best. It pushes the wow factor. Bring it on.
I hope Naughty Dog is planing something refreshing after Uncharted 3.
This comment from Naughty Dog sounds like it was made not only by someone who has only played games for about 5 years but from someone who has only played the PS3 with its general concentration on cinematic games. Speak to Rare or Nintendo or even look at some of your older games (Crash Team Racing has lasting appeal as a racer) about prizing ideas as much as graphics. The PS3 might not be there yet, if ever, but the N64's definitely been there with the likes of Banjo Kazooie- ideas were particularly important because the console was not great at things like textures. The Dreamcast was there with the innovative Jet Set Radio. The Megadrive was there with some of its charming 2D platform games. Microsoft knew that horsepower alone would not win (but they needed it to get people's attention with the first Xbox) and they improved a lot between the Xbox and the Xbox360 and set up some good launch games and made their focus less crude and more family oriented.
It goes both ways. It all depends which way a developer looks to develop a game concept. If said concept is for example a focus on realism or simulation then its imperative the graphics get centre stage (GT5, BF3, Ace Combat etc.). There's nothing more distracting than trying to nail good laptimes in a racing simulator than having it look like space invaders or pac man. Alternatively if a game is geared towards the fun factor side of the scale developers should focus on gameplay ideas that cater towards that (Saints Row, Crackdown etc.). That said graphics really is becoming more and more important as the power levels of the consoles increase.
I think when the next-gen of consoles hit it will be idea>graphics because there will be no excuse for why all games should look top-notch whether they are multi or exclusive. That will ultimately weed out the games that have shitty ideas/mechanics/story and the games that try to sell on appeal alone to the games that have nice ideas. But for now everyone wants their game to look as pretty as possible because everything this gen is being put under the microscope LITERALLY.
IMO, any new IP nowadays would need top notch graphics to make a splash on the market. However, gameplay remains extremly important. I want a next gen console.
Actually I think we should put graphical advancement on the back burner for now. Ideas and better gameplay are being ignored by several developers in favour of graphics and speed. So many times we get graphically superior boring and tedious games. Everyone is so busy going on about textures and specs, they ignore the basic fact that the gameplay is poorly done. Lame story, bad AI, terrible cutscenes, shallow campaign, bugs and glitches, uninspired gameplay all get ignored. Why? Because it looks pretty. People are too busy going on about the look of the grass and the trees and the water to realize that the game is lacking. Most people leave the new ideas and different gameplay to indie developers.Any radical or wildly different idea that isn't indie or downloadable only is usually treated like the plague or is barely a blip on the radar. I like nice graphics too but they are NOT a priority.
Do people really think that the people working on the graphics are the sale people writing the story and coming up with the gameplay ideas. Gimme a break.
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