Why Are Gamers So Hard To Please? writes: It must be a horrible prospect to be a big game developer. Long weeks, long nights and months of crunch time to churn out your latest creation, only to have it shred to pieces in a matter moments after release. Critics will often score a game down based upon trivial issues such as minor screen tearing, regardless of the fact it may be one of the most enjoyable games of the season. Gamers will defame and ridicule for something they feel is off; whether it be controls, bullet registration or the way those hats look on the soldier class.

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