Giuseppe Nelva of Dualshockers.com discusses on why the dreaded online passes actually have a beneficial effect on the market, and why no rage or protests will make them go away.
Video game companies have made millions if not billions before this..and not they'll make more..this sounds like something bobby kotick thought up.. does it suck?.. yes.. is it here to stay?.. unfortunately yes..
ditto on the "unfotunately, yes"
i can understand your argument, & agree
Theres nothing good about gamepasses
I'll pass on the passes, pun completely intended. There is honestly no excuse. It doesn't help developers. A restructuring of the revenue sharing model for a new game would help developers. They do all the work, but publishers get all the money. The ONLY way to get devs more money is to sell more copies or change the percentage they get from each sale. Online passes are greed, pure and simple. They're a way to try and force people to buy new copies or, failing that, to generate revenue from a copy of a game they've already been paid for. It's a disgusting, sickening practice that I hope dies a fast, painful death. Unfortunately, we have lots and lots of ignorant people out there, like the author of this article, who think online passes are a good thing.
It isn't the actual pass that helps developers. Its the fact that you buy the game new because it has the pass included that helps developers. But at the end of the day its a giant chain reaction of crap. IF game trade stores buy the game from you for say 30.00 dollars, they sell it for 55.00. Now to them there is a profitable margin. Now because of online passes lets say they cheapen it to 45.00 for a used game. This is to cover the additional cost of an "online pass". So if they did that you are now going to get about 20 dollars for a game that you spent 65 dollars on. It's a vicious circle really gamers lose in the end of all of it. I hardly buy used mainly because I like supporting the developers that make games I love(and if its a AAA game i buy it day one). I will buy used when they have awesome sales like buy 2 get one free etc. The only reason i don't see this as "console DRM" is because you can simply sign into your Xbox live account or PS3 account and use the game on any system. As long as you log into your account. Does that mean your buddies cant borrow it and play the game online. Sure. But like people have been saying whether you like it or not. They aren't going anywhere. Simply put as much as we all argue these passes we still buy the games because the developers know we will buy them one way or another. We are gamers. We are bitching about game passes as we pick up the copy of said game. That doesn't mean it will change a thing and we should all just accept it and not call "[email protected]
Okay so my bad experience with online passes. I bought Resistance 3 and decided hey I'm going to play the game I bought with my friend, I go to enter code. It's been used by some d-bag somehow before me?! wtf?! So I have to e-mail Sony pictures of my passcode booklet and my receipt and game to prove I own the game......
so many things wrong with this article. firstly, THEY GOT PAID, the publisher got their fair share when it was sold new. they get their money, we get to own a product, that's a basic principal of commerce, and has been for centuries. using the old, "the store doesn't give enough for the games" argument. well, gamestop might not but some do, and whatever they give it has nothing to do with the publisher, that copy no longer belongs to them. and claiming you care about the customers while defending schemes that take away our ownership of the games we buy is beyond pathetic. as for it not benefiting the industry, that's just a joke as well. how many trade ins go to fund new purchases? have you ever seen new games sell for their full rrp? you know why they don't? because they stores subsidise lower prices with profits from preowned sales. you don't think the publisher stakes a smaller cut when the game sells for less than the rrp do you? as for preowned being the reason so many studios are closing, two words, shit and bull, not in that order. the preowned market has been a part of gaming almost since the beginning. it's only now after a worldwide recession, that gaming weathered better than most industries, that it's a problem. this isn't about safeguarding underfunded studios, if it was why would it only be the big publishers with their billion dollar profits that are using these schemes? no, this is about pure naked greed, they got used to these obscene profit, and now when things are finally slowing down a little for the industry they want to keep those obscene profits. the "gaming doesn't have other revenue streams" thing is also a total lie. there are god knows how many. books, clothing, dlc, toys, film and tv, soundtrack sales, lots of stuff like that. hell you're telling me gaming has no other revenue streams while a bloody angry birds movie is being planned? what a joke this article is. and you talk about falling for propaganda, yet here comes that ludicrous preowned = piracy crap. i don't normally do this, but i'm going to address this guy personally. you're pathetic, you're spouting lies and propaganda to defend rapacious publishers taking away my rights over my property for the sake of their all encompassing greed. i think you should see a psychiatrist, i don't know what the long term effects of stockholm syndrome are but you're clearly a sufferer and may need help. sadly this joke of an article is doing just what it was intended for, and what it criticised others for, and generated hits for the website. well enjoy them, and when they take away our last right, remember it was losers like you that allowed it to happen.
Well said, well said..
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