Guillermo Del Toro: Games We'll Be Playing in 2020 "Will Be F***ing Masterpieces"

"For videogame nerds, it's long been the subject of frustration: In the last three decades, there's never been a great videogame movie adaptation. There have hardly been any middling ones. Happily, Lara Croft: Tomb Raider looks a bit better with age. Prince of Persia was watchable but ultimately inane because it pandered. Silent Hill, based on the survival horror series from Konami, was disturbingly creepy for much of its 125 minutes. But it went off the rails at the end. And that's it. The rest of the canon pretty much stinks like zombie death."

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Pikajew2397d ago (Edited 2397d ago )

But will they be fun?

They will look great but we wont have innovation.

Blink_442397d ago

How do you know they won't have innovation??

Pikajew2397d ago

We hardly get innovation now. All we get are big budget games.

Ingram2396d ago


you clearly haven't searched hard enough.

Catherine, Valkyria Chronicles, Katamari, Outland, El Shaddai, Red Dead Redemption to name a few.

And isn't it great that at least comics/movies/games are finally well realized in Arkham Asylum/city? that's refreshing for a licensed product to say the least, for me though.

SuperM2396d ago

developers are limited by hardware though. Next generation will allow for new innovations.

frostypants2396d ago

Demon's Souls/Dark Souls. Two of the most innovative games I've ever played. Gaming WAS in a rut but we started coming out of it in the last couple of years.

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ZombieAssassin2396d ago (Edited 2396d ago )

innovation is over-rated (not saying it's bad but people throw the word around too much now)...i mean what more can they really do besides just improve whats already there.

Fishy Fingers2396d ago

There's plenty of room for development of current as well as new ideas. Although I tend to agree "innovation" just seems like another gaming buzz word, like "generic".

Although looking at what's actually popular, it tends to favour sequels or just improvement over "innovation".

frostypants2396d ago (Edited 2396d ago )

ZombieAssassin, that's just because innovation typically entails doing something you would never expect. Anticipating innovation is kind of an oxymoron. You cannot base your expectations on what has been done.

Look at the online functionality of Demon's Souls and Dark Souls, the way its online capabilities are purely a realtime extension of the single player mode. Many people *still* don't quite grasp it (i.e. the people still crying for functionality to play co-op with friends).

And look at the application of actual facial animations for players to interpret in LA Noire...not the actual technology that created them, but how they're used in the interrogations.

Neither of those things are stuff we'd likely have anticipated 5 years ago.

DA_SHREDDER2396d ago (Edited 2396d ago )

What's innovation to you guys? Besides open worlds and better graphics, what innovations do you want? Play games without controllers using your minds? Personally I think innovations is overrated. We've already hit a ceiling when it comes to games. PC games aleady look like real life, even console games, just look at GT5 and Heavy Rain. What I want is more bang for my buck. More content in the disc, not dlc. If anything we've been getting masterpieces since the NES days. My favorite rpg still to this day is Dragon Warrior4. All I want from Rpgs now is FF13 graphics, with the same types of overworld maps, castles, towns, caves, secret places, and dungeons, with the same turn based gameplay, and continuations of stories and sagas from RPGs of the old. Sure throw in a few new Ip's. Demon's Quest was a hybrid action rpg game that had the overworld map like Dragon Warrior, but then had castlevania type of action gameplay. Except with a gargoyle of course. Now adays I buy games like Ateliar Rorona, and all I see are small towns, cut scenes, and games that don't even compare to the predecessors. Wanna talk about innovations? Play Skies of Arcadia legends or the Dreamcast version. True rpg, with all sorts of twist. The limitations is only in the imagination and determination of the devs.

All I'm saying is people are making games less, "game", and just taking risk and using our wallets as guinea pigs to figure out what the next big thing is. I think Realism is the next big thing. The only thing to do from here, in my opinion, is whats already happening. Full destructibility, better graphics, more textures, better animations and cinematics. But then you got games like FF13 who take something that used to be great and loved by many, and turn it into a sideshow circus act. BTW, that is excluding what can be done with the operating system of consoles in the future. Im simply talking about software. As soon as you bring up what the hardware can do like satellite radio, playing games on tabs and then hooking them up to tv's, thus making them consoles, virtual reality. Thats when you're talking about something totally different.

frostypants2396d ago (Edited 2396d ago )

Look beyond graphics and control schemes. Gameplay is where innovation will emerge (and has been emerging).

You're likely not gonna find much of it in FPS's, because generally the overall gameplay has already been dictated when you set out to make an FPS.

Genki2396d ago

Innovation in and of itself doesn't make a game good, at all. The total package has to be well refined, and in a lot of cases what you may call innovation others may simply dismiss as a failed idea. There is most certainly a fine line between the two, and I'm sure you've played many a game with "innovative" features that were poorly implemented and flat out didnt work.

Games need to be fun, satisfying, and entertaining before they are anything else. It's the nature of the hobby.

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Convas2397d ago

Well, I don't know about Del Toro, but I've played some Masterpieces in my short 3 years as a hardcore gamer. I can only hope they'll keep improving.

poo3429472947922396d ago ShowReplies(1)
Son_Lee2396d ago

Games have been masterpieces since the late '80s/early '90s. Learn your history.

xX_Altair_Xx2396d ago

Yeah, I was thinking; I still think gaming's golden age was the late 90s/early 2000s.

bozebo2396d ago (Edited 2396d ago )

The golden age is probably to come in about 20-30 years to be honest.

Think about how long the movie industry has been around and especially how long there has been the written word (there are still amazing new movies and books being released).

Games give more of a scope for creativity than any other form of media.

True, there has been a slump in masterpiece game releases in the current console generation. But there is new blood entering the industry at a rapid rate these days.

The faster publishers F-&k off so developers can make what they want, the better; they are no longer needed in this digital world.

SnakeCQC2396d ago

i dont think we will ever have a golden age as things progress they always be better.

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