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Battlefield 3: Andy McNab on how he brought realism to shooting games

Kieth Stuart: Famed for his explosive SAS memoir Bravo Two Zero, and now the author of dozens of fictional military thrillers, Andy McNab is a pretty good person to go to if you're concerned with creating an authentic combat game. The decorated ex-soldier worked with EA Dice through the last year of development on Battlefield 3, helping with mission design, dialogue and motion capture sessions.

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guardian.co.uk
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sohaben2240d ago (Edited 2240d ago )

Now if only they could have enough servers to support the people who want to play....the story was awful and the ai of the enemies was about as indepth as a sea slug