Thumb-Culture opinion piece comparing the dialogue systems between Mass Effect and Deus Ex.
Excerpt: "Each character you deal with has different personality traits, and the labels of the dialogue options are the likes of “Emphasise”, “Inspire”, “Crush”, “Absolve”. There’s no good or bad here, you’ve got to consider the person you’re dealing with, not your avatar’s simplistic moral compass. There’s a flow to the conversations, a back-and-forth – it feels natural. You certainly can’t power-through with one style and expect success."