Original Gamer: "Think you have what it takes to review video games? Our editor, Eduardo 'Randomizer9' Soliz, shares some points on what you should be aware of when reviewing games."
I think describing the game is actually quite important in a review. If I read a review and someone tells me a bunch of things that are good and bad about a game, yet doesn't tell me what the experience of playing the game is actually like, then how do I know if I'm gonna like it? Compare it to things. I've picked up a few games that sound good on paper but just didn't play the way I thought it would and ended up not being my style of game. That's why the review has to take into account the person who the game is aimed at. Is it aimed at hack and slash people or your turn-based RPG players? Describe in detail what you do in the game. That's something I see reviewers failing to do all the time and it's frustrating. By the way, I'm not a reviewer and don't really want to be but this was a good read, nonetheless.
A great read, really really well written piece. He should send this over to the IGN offices. These were really good tips for aspiring game journalists like myself. Real shame this article won't stay on the front page to long with all the Battlefield stuff :/
A lot of the reviews I have read recently have this problem. Many reviewers lack descriptive or creative writing skill so I think they sometimes struggle to get their point across. I wouldn't read a novel written by a game reviewer. This is good advice. And BiggCman, don't forget all the GTA5 rumor stories. I wish we could stop them. @ ironfist. It's especially annoying as I tend to read reviews only to gain that information. I'm shocked that some reviewers don't feel the need to disclose it.
@^ Can the UC3 spam end already too? Past 2 days havn't been bad, last week thats all the news was tho.
You make a good point; its a fine line between saying too much and not saying enough. I tend to steer towards brevity myself.
IMO, a review needs to be structured coherently. Too many a time I would have to scroll through lines of text just to squeeze out the information where it states how long the game takes to play.
Well, that was a giant load of common sense. More to that, you're simply not giving a game's graphics enough credit for its overall quality. VIDEOgames are a very VISUAL medium (hint: it's in the name) and as such its visuals are quite important. Choosing and crafting the right look for your game is probably the second most important thing you can do besides the actual gameplay. Music and sound can also still be a very defining trait for a game, dismissing their contribution to a game's overall quality based on a sweeping generalization is simply an asinine recommendation. Most games may take the simplistic approach to audio design, sure, but there are some games where these aspects clearly separate it from it's peers and serve to elevate the experience not only noticeably, but substantially. It is somewhat funny that you mention that aspiring reviewers should be wary of their biases, while simultaneously indulging in your own biased opinion of the importance of graphics in gaming.
Yeah, that point may have been better expressed as "Graphics and sound aren't THAT important." When you talk about having the 'right look and sound' for a game, you are talking about aesthetics, which is a different thing. I've been playing since the Atari 2600, so yeah, graphics aren't very important to me. Finally, common sense is not as common as we like to think it is. ;-)
This is so true it makes me want to go into diabetic comma and eat away my life while I game and turn into a Light of Lardness .lol, and women cringe at the site of me..
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