Parallax Devs on the Importance of Portals, Dimensions, and Toast [Interivew]

[DIYGamer] DIY was very intrigued by the IGF 2012 entry, Parallax, from Toasty Games. Lewie brought you the first look of the beautiful monochromatic first-person puzzler this past weekend.

Since seeing the trailer, I was eager to speak with the developers at Toasty: Zi Ye and Jesse Burstyn, who are both students at Queen’s University in Kingston, Canada. I wanted to know what inspired them to create Parallax and (maybe more so) what inspired the Toasty name, especially since I love bread so much.

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