Excerpt: "The idea behind the game itself is really simple – you are controlling a character named Maxwell who has to complete certain tasks – getting from point A to point B, helping a pirate find his stopwatch, or generally taking care of other tasks. You do this by bringing up a notepad and creating objects. The game recognizes an incredible amount of objects, like “cat” or “happy dancing purple steamroller.” This allows for a ton of ways to complete the levels you encounter. There is often times a very obvious solution, or one that you could create by having some sort of fireproof large boat. The possibilities are nearly endless, and with the title screen being a sandbox, you can spend time just messing around creating whatever you can."