This fall marks the one-year anniversary of Kinect, Microsoft's ambitious controller-free gaming device.
Nope. And why would anyone expect it to with MS pushing games like Sesame Street, Kinectimals with bears, and all those other kiddie games. I mean this stuff is good for kids but I don't see core gamers purchasing this stuff for themselves.
Ok, tell me honestly. What game wouldn't be made that much better by adding bears? Call of Duty...with bears! Gears of War...with BEARS! I do agree, it seems more directed at kids, but there's nothing wrong with that. Microsoft needed to make a connection with casuals and families. They hit it out of the park with Kinect. I love Double Fine and would buy Once Upon a Monster in a second if my son were older. Seeing the Kinect "integration" in games like Mass Effect 3 or Ghost Recon just made me shake my head though. I don't know why they even bother.
It's only been a year and the fake 'hardcore' Kinect article are STILL coming? It's been proven for the last year and a half that the people who speak the loudest about Kinect are the detractors who don't own or play it. This fan blogger is juat another one. The answer to the question is YES.. It's too late to hate..the Hardcore 360 gamers ALREADY play and own Kinect and hardcore. Pretending Kinect is only about Kinectimals is as silly as pretending PS3 owners bought Move just so they could play EyePet. Only the usual suspects pretend that because THEY don't have children or young family members that LOVE games like Kinectimals (whichs is actually a great game) or Sesame Street that somehow Micrsoft shouldn't market those games to kids. Only the usual suspects believe that 360 gamers who buy Gears of War 3 won't know who the Disneyland game is marketed to. The hypocrisy is that EVEY console has had kids games before Kinect and EVERY console will have them after. I say it all the time, I see the most hardcore of 360 gamers as friends, the guys who Prestige 3 times over average on every Call of Duty, the guys who attend the midinght releases of Halo and Gears.. It's these guys that are suprisingly the ones who have more achievements on Dance Central than I would ever bother to get. First and foremost Kinect isnt for EVERY one and you can look at the last 50 Kinect articles and of course it's not for the trolls and multi accounts that show up in every article. As far as motion control experiences Kinect evolved and surpassed on much of what was offered up to that point. Kinect Sports and Dance Central dominated as the best of what was offered at launch. Since then Kinect has had a sprinkle of releases, opened up to games through Arcade and the experiences of the hacks through Kinect Fun Labs. There's a reason why critics love Child of Eden and Gunslinger. It's because they are not only unique but really show what the peripheral is starting to be capable of. The fan blogger may play down Fruit Ninja on Kinect but the critics didn't. It's an f-ing blast and destroys the IOS experience. Dance Central 2 is already getting raves from critics and the demo of Kinect Sport: Second Season shows how far Rare/Big got in one year. Forza 4 is stellar and Kinect's Autovista and arcade Kinect contolled races are stand-out experiences. Halo Anniversary and Mass Effect 3 are using Kinect to immerse the player through everything from commicating with the A.I. to the switching of weapons to throwing grenades. Hardcore releases are coming from Project Draco, Steel Battalion, to Lionhead's Fable: Journey and Crytek's Ryse. EA is implementing Kinect control in EVERY major sports title for next year. Which means Madden, Fifa, Tiger Woods etc. At the end of the day, every gamer is different, hardcore 360 gamers aren't boxed into ONLY enjoying shooters. Evil
So... the point was the peripheral connecting with HARDCORE gamers. And don't get me wrong; hardcore gamers may enjoy some of those games, but those aren't likely to be the games they want to spend their money on first. Child of Eden is a multiplat, so there was no point bringing that up in reference to Kinect. To that end, it's not even NECESSARY to play it with Kinect, though it's arguably better. There is no game called Gunslinger on Kinect. Forza, Halo, and Fable aren't using the Kinect for anything more than a small feature here or there, and you have no idea HOW EA will be using the Kinect. Hardcore gamers have never been limited to ANY particular genre, regardless of the console. But on 360, the pickings are rather slim at the moment, unless you want to play Kinect.
@ Hicken.. Look we get it, we know you hate Kinect and the 360 so of course this your stand point. Which is the outside looking in. You don't own the device, you don't play the games, and YOU are not the 360 hardcore audience that plays games on the 360. LMAO @ 'you can't bring up Child of Eden, because it was a timed exclusive? See this is where the hypocrisy comes in. It's only ok to say Move is 'hardcore' because you can use it as an alternative controller on games like Resident Evil 5. But simply mention Child of Eden and somehow the is some 'fake fan kid' rules that apply. Nah..like it or not, it's a great game and a blast with Kinect. You are right..there is no game named Gunslinger..the game is Gunstringer (which I mess up the name all the time) We are talking about hgardcore games right? Game Informer's quote when talking about Gun Stringer.. 'The Gunstringer proves that Kinect can appeal to hardcore gamers looking for fast-paced action and a great story' My point stands.. See what none of the non-Kinect owners get is that Kinect simply sits on top of your TV. If connected it's on no matter whether you use it or not. So no matter how the internet kids try to downplay it's features, the developers who implements it and hardcore gamers who own understand how Kinect adds to the hardcore experience. Playing Forza 4 I can simply drive and turn my head for the head tracking. Stand up and walk around my car for the detailed experience of Autovista, have a friend jump and and we can drive the cars without a controller just split screed arcade fun. All optional and all fun additions to an already stellar product. Halo Anniversay is a fan's dream as 343 literally implement the Halo encyclopedia into the game and allows you to use Kinect to get detailed information on anything in-game. It allows you to switch weapons using your voice, throw grenades etc. All fun, all add to the fan experience. Mass Effect's Kinect implementation is going to be a blast period. Just being able to go into a battle without having to pause the game over and over just to pick what the team will use during a fight was worth the price of admission alone. But, the voice implementaion is definately going to add to the immersion. But, that's coming from a huge fan of the series. Pretending Fable is only using Kinect as a small feature is complete ignorance as Fable: Journey is built from the ground up as a Kinect game. It's clear you definately don't own a 360 if you are pretending that the pickings are 'rather slim at the moment', when there are literally too many games to play 'at the moment. Evil
Actually, I hate neither the Kinect, nor the 360. What I hate is that Microsoft has eschewed producing "hardcore" games for the sake of Kinect. What I hate is that people are so blindly loyal to Microsoft, despite how they've been wronged in the past. I misspoke. Fable IS a Kinect-heavy title, but there's a problem. Fable: The Journey is nothing like any of the other Fables. People who are fans of the other games, or fans of similar titles, will not similarly be drawn to this one. Feel free to misquote, but what I said was "Child of Eden is a multiplat." It was not intended as a timed exclusive, though, in the end, it wound up as just that. Still, as fun as it may be, I wouldn't put it in the same Category as Resident Evil. It's funny that GameInformer says that, because the sales don't bear that out, do they? Yep, it just sits on top of the TV, on no matter what, collecting dust until people decide to trade it in. No, I don't own a 360. If I want to play one, I use my roommate's. But you see, I don't like the direction Microsoft is taking, so I have no intention of supporting them. There are a decent number of games already out on the 360 that I'd like to play, but the future doesn't look as promising as the past, for that system, and I have no desire to spend my money on something that isn't getting the support of games I'd like. Like it or not, the pickings are slim; if you're interested in Kinect, they're less slim, sure. But I'm not fond of motion gaming regardless of console. My favorite part of motion-controlled gaming is fine-tuning your aim with a sniper rifle in Killzone 2. For people like me, there are plenty of multiplats coming out of interest on the 360. Battlefield, Skyrim, etc. But for my system to be worth my decision to buy it, it should also have games I can't play elsewhere. Games I'm interested in. As far as new titles are concerned, the 360 lacks that. Kinect, no matter how well implemented, currently does not rectify that void.
'Actually, I hate neither the Kinect, nor the 360. What I hate is that Microsoft has eschewed producing "hardcore" games for the sake of Kinect.' LOL @ just proving my statement. It doesn't matter why you troll 360 articles..we just know you do. See, only fan kids are still pretending Microsft somehow abandoned the 'hardcore' for Kinect. So while they are faking concern, the actual hardcore gamers played Halo Reach, Fable 3, Forza 4, Gears of War 3 etc. THESE are ARE the biggest hardcore franchises on the system..still being made. So the whole abandoned the hardcore base is simply ducktales. 'Fable IS a Kinect-heavy title, but there's a problem. Fable: The Journey is nothing like any of the other Fables. People who are fans of the other games, or fans of similar titles, will not similarly be drawn to this one.' See this is why fan kids talking about games and a system they don't own or play makes their ignorance shine through. See EVERY single Fable is different, all connected by a single universe. Fable: The Journey is a Kinect game built from the ground up in the Fable universe. Fans of Fable like myself are actually the ones who can't wait for it to come out. Unlike, you are who know idea what games ae released for the 360, fans KNOW the difference between a standard Fable game and this Kinect side project. 'It's funny that GameInformer says that, because the sales don't bear that out, do they?' Ohhhhh I get it you saying that a game can't be hardcore, because it doesn't sell huge numbers' LOL @ digging hard into you fan kiddy stash. 'Yep, it just sits on top of the TV, on no matter what, collecting dust until people decide to trade it in' Suuuure in the internet fantasy fan kid world of 'NOBODY plays and enjoys systems or games that I don't like' Like it or not, the pickings are slim; if you're interested in Kinect, they're less slim, sure. Again What slim pickens? I've been gaming my @ss off on the system the same as any year. Once again, there are literally too many games to play right now. 'For people like me, there are plenty of multiplats coming out of interest on the 360.' For people like you? You mean the gamers who DON'T own a 360? Too funny..look we get your troll agenda..don't fight it..you hate the 360..you hate Kinect etc. Just simply play your 360 and stop getting emotional about people who enjoy a system that you don't. Evil
We are currently experiencing the second wave of kinect games and it is as casual as the first. Next wave is set to be coming next E3, I for one will not hold my breath for any hardcore appeal
not on it's own the only way Kinect can work with the core is to keep the controller and add kinect features to the game which would actually add to the experiance, not just boring voice commands which will make playing the game slower. Kinect will never kinect to the core if it's by itself, I'm sorry MS but controller free core titles won't happen, at least not with this device
No, and it probably doesn't need to either. Gamers and hard core gammers are almost apples to oranges.
it dosent really seem like its being marketed for hardcore gamers to me at least.
http://www.youtube.com/watc... until they release something like this in a more condensed formatt, the anwser from me is no.
no,because the hardware has it's own casual market.
I think it will do with games like forza4 me3 the new SB game and games like FIFA NHL next year its only a matter of time before it will be added in some way to most Xbox games. People forget we are only just seeing the start of kinect and its done its job in opening the 360 to everyone and its about to get better with the new dash. But I think it will be a hit with most of the core with the next gen Xbox as games will have kinect in mind from the start of that gen they were not this gen just like move for the ps3.
It can idk if it will at the moment developers are finishing up casuals and as we can se microsoft is trying to move towards hardcore with ryse and ghost recon evne though recons implementation is like a demo of what it could be like. Implementations in games that focus on movements or gestures are where kinect should move like in sports games like madden. It all really depends on how much you look into the device and not the games. There is alot of potential in kinect and its showing it every year especially with the addiction of finger recognition in kinect sports season 2's darts it all depends on what the developers make and if microsoft is listening which by the looks of it they are. There are games in development that we dont even know about and you have to think of the process that each game has to go through during its development cycle of adding in and takeing out features like with kinect sports football where at E3 players were able to dodge opposing players when they ran with the ball and this amazed people by how interactive it is but things came up and it was taken out.
Dunno about you guys but that Seaseme Street game looks awesome! I'm going to the midnight release, and best of all its going to be game of the year! Right next to Angry Birds! /sarcasm MS has yet to incorporate it into anything major of their own. Its doing the exact same thing PS Eye did. The technology is there, the Ghost Recon thing was remotely cool, but why would anyone buy it for one game? It still didn't work properly with the game, and why the hell is MS leaving the dirty work to ONE company that is third party? Meanwhile how many exclusive titles for the hardcore audience has Sony adapted the Move for? Its clear Sony stayed with their promise and MS was just saying it to steal some thunder. Yes both have their casual games, but at the end of the day Move has Killzone and Kinect has Seaseme Street Super Duper Friends Deluxe! Fanboys will be fanboys, but unless you step up and tell MS Sony is beating them at something they won't bother to change especially if the device keeps selling well.
It's in Halo Anniversary and Forza 4. The next major games from Rare and Lionhead use it. They've got Crytek, Harmonix, Konami, Sega, From, Grasshopper, Double Fine making games you can only play on Kinect. So to say it's not incorporated into anything major is, well, a bit ridiculous.
Why are they not pushing it for those games then? And to just outright list companies doesn't matter. Every single one of those companies could easily make something casual for easy money, its not like that doesn't happen to Sony's Move. Meanwhile Socom, MAG, Killzone, Resistance, LittleBigPlanet, among all the casual titles on PS3 all have Move... Like I said if you want MS to keep pushing out junk for something that could be absolutely great hardware then keep telling them good job when they release crap like Seaseme Street or hardly integrate it into some random title. Thats like high fiving Sony if all the Move could do is take your picture and put it on your drivers license in Burnout.
The fact that those companies - of the highest pedigree - are on board means EVERYTHING. They should push those games as hard as possible, although I think they already are in adverts, in conferences etc. Those companies aren't making casual games, nor are they making bad games. Sesame Street, Kinectimals etc. aren't 'crap', they're being recieved as excellent titles for their market. I'm fine with that, others aren't. Whatever. Move's big games are FPS with optional pointer controls - now, this works fantastically well, I agree (as it did with Red Steel five odd years ago), but it needs unique, 'from the ground up' games - like the Wii has - and more awesome third parties making ones.
So as we always ask - instead of touting the support Kinect has - show us the games that was released by these devs / publishers. We keep on hearing about the imminent release shortly after some trade show of some soon-to-be AAA kick-ass hardcore title that will blow everyone away... and still we are just seeing the hype... Come on. Show a game that has support like SOCOM / KZ3 etc. And the lame excuse that because Move is optional support somehow makes the game less playable with Move... grasping at straws...
I listed the companies instead of the games because I think that’s more significant in the long term. But you ask for a game, so I’ll pick out Dance Central. An exclusive from a high profile third party. A new music series from the Guitar Hero, Rock Band people, that’s on the same tier in terms of quality but that you can only play on Kinect. That blows me away! As for SOCOM and KZ3, you can play them without Move so I ask - why bother using it? Nintendo didn’t give you the option with Red Steel or Metroid Prime, they said ‘this control system works, it’s awesome, you’re damn well going to use it if you want to play these games’. That’s the kind of backing Move needs!
'Core' gamers don't know what's good for them. Cutesy bears in kinectimals is the best.
Maybe Kinect 2 but the current Kinect is incapable of being a controller for core games. "You are the controller" is more like "You are the d-pad". Whatever, it's wrong to not help a fool part with his/her money so MS sold them on it and took their money based on empty promises.
Doesn't matter. If you have a family with children of the age of 5 and above then get the Kinect. Its good family fun and it provides another means of "family" entertainment. While "core" gamers will get hooks into their games with Kinect, which I'm sure will get better implemented with time. (SORRY TOM CLANCY ENDWAR YOU WHERE TOO AHEAD OF YOUR TIME) The bread and butter of the Kinect will be its family business. There is no shame in that and if you don't have a family and if you don't have an affinity to working out or dance games then the use of the Kinect is lost on you.
Not with games like Once Upon a Monster- I'll tell ya that much!
The only core titles that are utilizing Kinect are doing so with voice commands. I mean WTF? The rest is just average immature nonsense that is good for kids and drunk party people. I called this from the start!
Another question to ask is will the 2nd of wave of Kinect games be as succesful as the first because if they're not then you can guarantee they won't be any hardcore games. Dance Central 2 debuted at No.40 in the UK charts, even Just dance 2 is higher than it while Just dance 3 is sitting at No.5. Obviously were not deep into the holidays yet so things could change/ Casual games tend not to be front loaded. ALso Kinect is a lot more popular in NA so with a good Marketing blitz it would do well over there.
Core gamers just pick up a controller and let the kids play with Move and Kinect.
i think with what people have been able to do with the kinect on pc's that the potential for some truly innovative games exist. people just need to be patient, it's only been a year.
No hardcore gamer really cares. No matter how everyone fights to say Kinect is the greatest thing ever, it isn't practical for hardcore gamers. No one cares if you can shout at the screen to bring up your guns or really cares to spend 2-3 hours having conversations with game characters or moving their hands to open menus or point your finger at the screen to form a gun or move your feet to steer their way down a corridor when you can just easily just sit back and pick up the controller. Its the same thing many people pointed out from the very beginning that people tried to reject. Kinect is not for the hardcore and people can deny it all they want. Low sales, intrest and scores for 'hardcore' Kinect games speak for theselves