You don’t have to be a hardcore gamer to get into Diablo III, say Blizzard: their action-RPG series has been streamlined for the upcoming sequel, so as to be accessible to as many players as possible.
I hate that word..."accessible when they refer to a much loved and succesful video game Bioware said Dragon Age 2 was accessible...look what happened.
I love it, it means for us who aren't fans that we get to enjoy the game for a few days, if we feel like it, then throw it in the rubbish bin.
Accessible. Lol that word really damaged biowares reputation. d3 is no longer on my list to buy but I hope it turns out well
i agree, i dont play diablos but whenever a dev team goes from having an amazing hardcore rpg ( or any genre for that matter ) and make it more accessible we get another fable. sad part is no matter how "accessible you make it, the fans are what will make or break its success and once you alienate them, kiss your franchise goodbye. i dont know too many casual gamers who even know what diablo is, making it accessible to them doesnt make sense....
you guys are kinda the ones not making sense . Making quality games for an ever larger public was always Blizzard' games with most titles . Those not aware of diablo , arent because there hasnt been a new one in age ... not some pseudo aim at the hardcores . Blizzard always keep enough depth to its games to allow for hardcore metagames , but it's always at its core , some rather simple and accessible games for everyone .
We already know Blizzard made this game for casual gamers too, or "HIGHLY accessible" (yea I'm sure it is) considering all of their games have turned into mindless crap for newbs. - You don't even have to think to play anymore IN ANY game they have out currently. NOT even Starcraft... complexity doesn't exist, or the skill. It's all about how fast you can remember which unit, or building to spam in the shortest amount of time.... Warhammer is far superior in strategy I suggest the start taking notes for their actual skilled players.
they should have just said dumbed down instead
I'm really worried the more I hear about this game about it being lame. I hope my fears are not justified upon release.
This just in: Blizzard changes all the demons in D3 to pandas.
Now sir, that wouldn't happen because you can't nickle and dime. That shits coming in DLC form for 19.99.
'Cause Diablo and Diablo 2 were inaccessible? LOL. Diablo has NEVER been a cryptic, difficult, RTFM style experience like Battlecruiser 3000, or Falcon 4. This is silly. If they made it any more "accessible" than it was before then they probably took out the player's control over leveling up attributes. Any more accessible than that and it'd practically turn into a Gauntlet game.
this is terrible news to hear
Why are all these developers making games for an imaginary audience of idiots? Who do they think is going to be playing Diablo? If they think they're going to be attracting the Farmville market, they should probably see their physicians about having their medication changed, because that's lunacy. @Json: That may be, but last I checked, Diablo was at least a 16+ game. I think anybody over the age of 16 who can't count or read a simple stats screen probably shouldn't be allowed near electronic equipment.
I think it has to do with the fact they plan on releasing the game on consoles. So they are dumbing it down for the kiddos. (not that all console gamers are kids, just that more kids play on consoles by FAR compared to those that play on the PC)
rofl d1 was on consoles too . And any kid at the time played diablo with ease . Let's not pretend it was more complex for them or anyone than dealing with pokemon (a game i despise , but with some amazing depth , despite its apparent simplicify , just like diablo) . even without a console version in sight , Blizzard would have "dumbed down" Diablo 3 , cause well that's partially what they always aim to do . Just look at the multiple changes toward simplicity and ease at micromanagement in Starcraft 2 , and what was the initial goal anyway of Wow : providing ever simply to control games with some gameplay depth to them .
All of Blizzard's games have been this way....just take a look at WoW and Starcraft. I've already quit wow and haven't cared about Starcraft since broodwar and d2 has been off my radar for almost a decade ~_~ Blizzard doesn't exactly instill me with confidence in their product.
Er i have my issues with D3 ... but you guys are whining a tad too much ... In wich wacko parallel universe Diablo 1 & 2 werent ultra accessible as well ? That's their whole point
I stopped looking forward to D3 since I found out point based skills/talents were completely out the window. I could handle stat control being chucked, but you take that from us AND investable skills? Suddenly the only thing that seperates characters is their equipment and you lose any fun in leveling up, especially if they implement diminishing returns like in WoW, which makes you effectively WEAKER as you level. (And Runes really mean next to nothing for customization on an RPG level. There will always end up being a "best for dps" rune that everyone will eventually switch to on each skill) To me it's feeling less and less like an RPG and more like a Beat em up. The saddest part? Looks like they're implementing this system in WoW too, effectively making everyone immensely weaker in the new expansion.
The Diablo series has always been pretty accessible. Anyone who has played the previous titles would know that.
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