BNBGaming: Take the worst image, place or thing you can think of. A store that you wouldn’t go into if they were selling your childhood memories out front for 50 cents apiece. Got it? Okay. I hate GameStop more than you hate that thing. I’ve written about my extensive hatred of GameStop many times before. However, occasionally, by some ass-backwards corporate way, they do something good for their customers. I hate, (really hate) to admit it, but somehow, in this case, GameStop has done something good.
By advertising the code with the pre-owned game, it will increase the chances of selling Arkham City.
I can't believe people spend so much energy and hot air hating on them so much. Just shop somewhere else and STFU.
The greedier publishers get i.e. raising prices, the more opportunity there is for companies like GameStop to control prices due to the higher profit margin. This will in turn create competitors to GameStop like Best Buy, Amazon and so on. This keeps prices in check and is good for consumers.
So, I don't really understand how people would be against GameStop whom hires thousands of employes an instead want to enrich publishers that make a billion in profit a year.
We aren't talking indie developer here. We are talking multi-billion corporations that make almost a billion in profit yearly. Don't buy the game industry FUD!
They don't need your money, they just WANT IT!
The policy was that if I wasn't satisfied with the game I could return it.
That's a better policy than what Target has.
They are legally allowed to lock out multiplayer because it is a service and not technically part of the product. If it is contained on the disk, they have no justification to disallow it's use by the legal owner of the physical product (somehow they get away with that with DLC that resides on the disk). I can't exactly imagine there being a court case over it though lol :P
It's the flip-side or the argument about San Andreas' hot coffee mod. That content is physically on the disk, but the actual fact that it can't be played without manipulating the game (which is against the eula anyway) didn't stop the media going crazy.
So, hence, if something is illegal and it isn't worth having a court case over then there is no incentive to avoid that malpractice. Loads of retailers and manufacturers do that all the time and they only ever seem to get caught over monopolisation but they get away with price fixing all the time. (rant unrelated to games)
GG Gamestop for not being ****s.
I took those same titles to Best Buy a few miles away where I have a membership. Total? $186.
It gets better.
The guy asked if I had preordered BF3, MW3, or Batman on any platform. I told him that the only game reservations I had left at Gamestop were for a console and PC version of BF3. That's when he showed me the deal.
Because I took the offer and preordered one copy of BF3 at Best Buy and they bumped my trade in from $186 to $302 which they gave me on a gift card. Insane, isn't it. I wound up ordering both my BF3 copies from there and shifting the funds at Gamestop over to my Vita. The only thing I have left there.
I bought literally over $2500 worth of games across 5 platforms in the year I had my Gamestop membership from that store alone and didn't earn hardly any rewards. Mainly because 99% of my purchases are new rather than used titles. For now, the Best Buy offers are some of the best I have seen.
EDIT: regarding trade-ins, it's summed up here:
http://n4g.com/news/865844/...
I tend to stick to amazon.com for the few trade-ins I do and most of the time they have the best prices.
In terms of trade-ins, I couldn't agree more. Online Passes and especially campaign lock-outs are just plain nasty. I refuse to buy Batman and will likely boycott BF3 as well.
As it stands, EA is far more evil than Activision. I would hate to see what EA does after they become the dominating force in the industry and take over Activision. They already introduced online passes, ability to delete your games from inactivity, spy on your computer....
At least Activision doesn't scheme, they just plainly greedy. Want it, that is what it's gonna cost. They aren't trying to sell you a trojan horse.
For some absurd reason, some gamers believe this is okay for gaming... but let movies cut content or music or any other product in the world because of the second hand market and everyone will be complaining.
The point is they got paid for that product, trying to get more money from that same product that they have already received compensation for is morally wrong, it doesn't matter how many people use that product. There is are lots of other alternatives to online passes to get gamers to by new, the problem is these publishers want to take the easy way out.
I buy the game new. The publisher gets paid for that one copy. I sell the game back and 10 other people end up buying that same copy through buy/sell process.
The publisher only gets paid for that one game. Not 10 game sales.
As gamers we want fantastic games, but when it comes down to supporting developers/publishers, we think they should be working for free.
Taken to the extreme, you won't have any new games to play because GameStop will have sucked the life out of the entire industry.
Obviously, the the preowned price point would drop too. But I'm saying that it may be more enticing in the first place to just buy new.
But at the same time we could say publishers are not helping themselves. So many games nowadays are only a few hours long.. costumers are going to look for a cheaper alternative compared to buying new when the publishers are not offering experiences worth $60.
Instead of online passes they need to encourage the sale of new games by having better games worth $60 and special rewards for buying new. Not content that is completely cut from the game.
Gaming is no different than movies or anything else sold second hand... it just happens to be more mass marketed thanks to GS. Publisher need to find a way to combat it without hurting legit consumers that just want to play.
And don't think that these publishers are hurting that bad because of used games... it's a billion dollar industry. Most of you major companies are making a profit with no problem, they just want more...
At the same time, games are getting increasingly expensive, and play time seems to be shrinking. The consumers don't seem to be getting the best deal no matter which way we buy.
Again, I write this knowing next to nothing, but was just a thought.
Do you have to pay extra if you buy a shirt at Value Village and want all the buttons to button?
Do you have to pay extra if you give someone your take home from PF Changs if you want the chicken to unlock?
Even in entertainment, do you have to pay extra for a movie to play if you give it to a buddy?
I understand the devs work hard but then factor in all your "server" costs and whatnot into the original sales price.
Movies don't, cars don't, music doesn't. So, why should games?
It'd be like buying a Chevy used from someone else, and having to go to Chevy.
But, to make it legal, you'd have to purchase another key, another set of tires.
But, you don't have to do that. So, why do we hafta purchase an online pass?
So if anyone can "save us " from online passes its Gamestop.