Our experience of Kinect over the past year has been full of frustration and disappointment. A lack of games, the mediocre ones that have hit shelves and the vital need for space keep holding it back.
No proper hardcore game for it yet. The casuals will be all over Dance central 2, Kinectimals with Bears, Disneyland Adventures, Kinect Sports 2 and Sesame Street so it gathering dust depends on who you are. As for the future i can only see Ryse and Project Draco doing well. Starwars looks like a mess but they delayed it so they can improve on it which is a good idea. Diabolical pitch, Steel Battallion don't look that interesting and Fable is on rails.
I think most casuals have moved along and probably have no idea about any of them games mentioned. Time will tell I guess.
if they can afford a kinect they can afford a TV and if they have cable then they will see the countless amounts of commercials marketing it.
I only have a move but I can say the same thing about mine, it just sits there and gathers dust. In fact I unplugged the camera as the blue light always made me think people were watching me on some screen in the great beyond. I have heard good things about KZ3 and move, but haven't yet bought the game. The only game I liked was similar to Jenga but you build upwards, that game really showed how good the tech on move was. But I have to say I still think move is better than kinect...
That game you're talking about is called Tumble and it is really cool and shows off what Move can do. It also happened to give me quite a lot of fun for a while too! As to your comment about Move being better than Kinect....I think Move is more versatile. For instance you can do everything in a game like KZ3 or Socom or R3 with it. You can play a core game well using only those controllers whereas Kinect simply can't. They've taken a move in the right direction with incorporating it into the new Ghost Recon game, the implementation there looks really really good indeed but for me there needs to be more of those kinds of games that use the tech well and have it properly integrated. I'm just not sure how much is possible with it though. With that said I'd love to be proved wrong. I am after all a gamer and all I care about at the end of the day is being entertained by my favourite hobby.
kinect can do those things it just hasn't found a way the move has just played it safe and took a controller most people are familiar with the Wii and just added in support on hardcore games there is still deferentially potential for hardcore games with kinect and as i see it move is what has been gathering dust i check on the top gaming sites through the day and after a year of doing so there's more articles and previews on kinect games and move has almost disappeared.
"kinect can do those things it just hasn't found a way the move has". Have you ever considered why it hasn't found a way? I have, my conclusion is that it simply isn't possible unless they incorporate a controller in there. You can say Sony played it safe, I'd say they took a good idea and perfected it. I agree Move has been gathering dust for a bit, hell I know mine has and it's because there haven't been a multitude of games that compel me to play with it. There have been a few, just not many. With Kinect though there are 0 games that compel me to play with it. More articles and previews really means nothing to me whatsoever, the issue here is a lack of multiple compelling core games for either controller, even if Move does have a serious advantage in having core games made with it as a viable control scheme.
KZ3 is like a game made for MOVE! the implementation is flawless!
Killzone 3 with Move is superb. Resistance 3 with Move is nowhere near as good.
it's only good for casual family gaming.
Not so. I don't care for casual kinect at all but I use it for: Last fm - voice control handy when I'm in kitchen. Granted a bit casual. Forza 4 - head tracking is ace if set up carefully. Voice control on menus also cool. Forza is hardcore. Also new dash to use it
I must say I'm the same with my Move controller, I had a lot of fun with it at the start but it hasn't been used in a while. Kinect I just haven't bought because I haven't seen any games that would make me want to buy it, at least not yet anyway. What I need is games to motivate me to use it. The same reason my PSP doesn't get a lot of love, there's nothing new to motivate me to play it...the last time there was is when GOW was released on it. Give me awesome games for the likes of the upcoming Vita, for Move, hell even for Kinect and I may well spend the money on this stuff. Kinect is cool but I need more than casual on-rails games for it.
Same can be said about move...
Move actually has hardcore high quality games working very well. Killzone 3, MAG, Heavy Rain, Resistance 3 for example.
All those games had optional move support, and in all honesty were much better with a standard controller.
@ REALgamer The fact is an optional is better just than dedicated, and after 6-7 hours I was killing slightly more enemies in Killzone 3 with Move than the pad. It just takes some practice.
those are not original move games just titles with added support....where is the true hardcore Kinect/Move software?that would make people rush out and buy the hardware....
REALGamer, many of those titles are better with the DS3...except Heavy Rain. From the first fight scene in the apartment you realize the game might as well have been built from the ground up for Move. It works and it works very very well.
@realgamer You can't have spent much time using the Move with those games. IMO KZ3, R3 and Heavy Rain are far better games with Move, I wouldn't know about MAG though because I have only ever played it with the Move. I also loved RE5 with Move as opposed to the DS3.
Yeah, Heavy Rain was good with Move, but playing Resistance 3 and Killzone 3 was very awkward. In particular, the crosshair seemed like it needed some movement smoothing as it was quite jittery and always seemed to be moving at a lower framerate than the game itself. Twisting the controller to reload also threw my aim off each time. I'm in the camp where I prefer motion-controlled games to be built entirely for motion controllers, as opposed to modifying existing games for it. I'd prefer it for devs to go all the way or not at all. :S
@realgamer That sounds like calibration issues to me. Perhaps your room is too bright. If I'm using the Move on a sunny day I have to shut the curtains as the sun shines right onto my position and causes what you just described - jittery crosshair and throwing the aim off slightly with sudden movements like reloading or thrusting forward to melee. As far as I'm concerned the Move is ideal for shooters, I hate having to revert to the DS3 for shooters that don't support it. I am of the camp that doesn't care if the game is built for Move from the ground up or not, if I feel it plays better with Move, I'll use Move, if I think it plays better with the DS3 (ie Tiger Woods, Virtua Tennis 4) then I'll use the DS3. One thing is for sure though - I will always prefer to have the option.
my kinect is only used when i watch netflix... otherwise it sits and collects dust
What suxs about Kinect and Move is that there are barely any great games dedicated to the assessors. At least some games such as mass effect 3 and Killzone 3 have some sort of support for them. It's sad that a lot of devs don't incorporate features into their games that use Kinect and move. XperiaRay
What's sad is games like Mass Effect 3 and Killzone 3 adding on an unnecessary gimmick for an "accessory".
My k/d ratio on KZ3 says differently.
But the key is . "OPTIONAL" So while Kinect users will be able to use it. Those who don't own Kinect will not suffer because of it. XperiaRay
Its junk. We all knew it. Some still brought it. Glad I didn't.
Why do so many people on the internet seem to use the word brought when you mean bought? Is it one of those annoying internet slang terms? Is it an American thing? Or just a typo? Genuine query.
It's actually been a year of diverse and high quality releases - the article lists several of them. But motion controls will never gel with some people, it seems, from the many ignored gems on Wii right through to Sony and MS's efforts. 'Hardcore gamers', lol.
To the 'hardcore gamers' above: Did you ever consider that maybe, just maybe, Kinect is aimed towards casual gamers? Hence most of its titles being casual pick up and play affairs.
Did you ever consider that up to Natal and then the release of Kinect, hardcore gamers were the focus? Then it magically morphed into kiddie cam as less and less useful, core functionality was obtained. I want Kinect, the potential is ridiculous, but I want more than is offered now.
Just a fad and won't last long.
I disagree. I bought it, had fun with it when we have friends around and got Rise of Nightmares as a birthday present last Friday. I will give it a shot tonight together with my girlfriend, because both of us like Horror movies. I think Steel Battalion, Draco and Star Wars might move a couple of units as well.
Yeah me and my girl love the bowling child of eden is also good .
I don't really care for Kinect but maybe if MS had more compelling software and release Kinect Titles regularly. Besides I don't think this gaming season is particularly the right time for Kinect titles to be launched.
Microsoft is really missing out by not opening up Xbox live to indie kinect games. From what ive learned in my simulation and game design classes there's a lot of ideas that come up that don't make it into the full game. With indie developers they have as much time as they need to implement everything they want. If Microsoft allowed for indie developers to upload kinect integrated titles the amount of games would explode. They should also try to contact people who do amazing tings on you tube they tried to move into he right direction with kinect fun labs but they need to update it more and make even more innovations the indie devs could take care of that for them.
Kinect may have been marketed better (way better) but Sony supported Move more this year by implementing it in better games.
I'm sorry but if Sony truely supported move then there would be a lot more move only titles and more 3rd Party support. Say what you want about Kinect and MS but there appears to be far more promising features, apps and 3rd Party support for Kinect
I gave mine away a month after I got it. I really like Kinect Sports. It was fun and all but I have no time with my backlogs and new releases of games I need to beat. I also sold my Wiis twice but will get another used one just for Zelda Skyward sword. It is all about software. If Mass Effect 3, Ghost Recon Future and some descent hardcore title that actually works and provide great and unique fun, then no doubt I will drop some cash and get another one. That is the way I am.
Motion gaming (IMO) is just a passing faze. Sure some great games and concepts came out of it but after the oooohs and aaaws it was all the same.
Same goes for my Playstation Move. No Move-only games being released. I prefer to play Killzone 3 with my dualshock 3 thank you very much.
This thing is so overrated. It's slow, requires a massive amount of space, and is as limited as I've ever seen.
it's just sad that people actually bought kinect and move.. they just can't accept it that the Wii is the real thing in motion gaming. :)
I wish this whole casual crap blows up in microsoft's face. What they should have invested in is first party studios so they can rival Sony's great line-up, and not having only about 3 core exclusives this year.
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