The creator of SpiderWeb Software and games like Avadon: The Black Fortress.
Jeff is living the life many of us wish we could. His making games for a living and he does it for his own company. I mean, who of us did not think at some point in time, that if we only had the opportunity we could make the greatest game of all time with all the ideas in our heads.
Well the world is divided between those who do and don’t and guess which ones matter at the end of the day.
With the question being a rhetorical one let’s move on to our interview with Mr. Vogel and find out why Avadon will not be an MMO and more.
RyJek: Hi, and thanks for taking some time for us. Let’s start off with – how did the story of you making games begin? When did SpiderWeb Software come into the picture?
Jeff Vogel: I’ve been obsessed with role-playing games of all sorts since I was in 4th grade. I spent much of my youth coding increasingly complex (but still all lame) RPGs in BASIC.
I wrote my first game for realz was in graduate school, studying applied mathematics, and I was slowly going insane. I decided to take a summer off and write an RPG on my new Mac, a game that turned out to be Exile: Escape From the Pit. I registered Spiderweb Software with the state, released the game as shareware and, oddly, people bought it. I quit grad school almost instantly...