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Submitted by RyanDJ 1079d ago | opinion piece

Kinect Needs Universal Controls

Ryan Johnson | GoozerNation

Love it or hate it, Kinect has made its way into homes across the world. Microsoft has a gold mine in Kinect, able to go far beyond the reaches of gaming once the tech is fully conceived. Right now, Microsoft is planning a major update to their dashboard that will integrate Kinect into your media even further. Ryan Johnson of GoozerNation thinks that one of the major things they will need is uniformity. Click in to hear his thoughts. (Kinect, Tech, Xbox)

JimmyJames70  +   1079d ago
Using voice to turn it off would be nice.
RyanDJ  +   1079d ago
People might be really rotten walking by though. :)
bustercube  +   1079d ago
I was watching Netflix, and someone in the show said fast forward and sure enough the kinect picked it up and fast forwarded the show, I only wish it worked that good when I tell it to do something.
solidsnake222  +   1079d ago
True, and I'm sure that there will be plentry of implementations later on.
RyanDJ  +   1079d ago
@bustercube Once I was talking about the Xbox when someone was watching a movie. The black bar with options came up, and we all got silent while we waited for it to go away...
brockst4r  +   1079d ago
Universal controls are usually a pretty good idea. It's suprising that this isn't a bigger issue. It's similar to the way the right stick was sort of universally adopted as camera control, or how we have X to select and Circle to go back on the PS3.
djcitizend  +   1079d ago
Problem is, adding more stuff to it raises the price, and deters more people from buying it. They need to make actual good games for it, and then we can talk fancy controls.
Denzalo  +   1079d ago
Agreed, they need to give us a real reason to own one first.
solidsnake222  +   1079d ago
True, I gotta admit, I won one and immediately flipped it on eBay.
RyanDJ  +   1079d ago
I do like how they can "upgrade" through software updates, though. Not like the days of the NES where an upgrade = a new system. Cheaper in the long run.
kube00  +   1079d ago
I agree something like this will raise the price
RyanDJ  +   1079d ago
I dunno. Unit is pricey enough as is. Games are usually 10 cheaper right now...might make that go up to compensate.
edonus  +   1079d ago
its only a software update,i'm not sure where you get the price rising from.
edonus  +   1079d ago
Again it shows lots of people still havent Reeally played kinect, or atleast got into its functions.

First the universal controls he is talking about is basically saying the way you control the functions of each different activity should be the same. Right now depending on the game you are playing or what you are doing navigating to menus and pausing and playing are not all the same...and I would agree with the article it would be nice if they were. I know why they arent(currmtly) but would still like them to be.

As for lots of issues people have with Kinect there are simple answers. Voice issues re calibrate and move kinect from under the speekers. As for quick pausing,i'm not sure if it is supported in every game but I know in the games I have played if you leave play area it pauses.
RyanDJ  +   1078d ago
That may work, but it should not be the default. Room exits may not be advantageous, or in my case my son was right there. He wanted me to talk, and it would be odd to just run away from him. It could also swap to him controlling, too. Saw that happen on Kinect Adventures.

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