Speaking at a PlayStation Move focused keynote during GDC Online 2011, Gabe Ahn, a developer support engineer for Sony Computer Entertainment America, reflected on the recent success of Sony’s motion controller. He revealed sales statistics for the peripheral itself, the software supported by it, and even offered a glimpse into the future showing a compelling video featuring Freddie Wong’s take on what’s next with a head-mounted display fighting off Chimera in a virtual Resistance world.
I wish Sony gave us some news on it >:\
Seriously
And great job with the Move's success. It might not be the most popular device like the Kinect, but it's certainly the most precise motion controller on the market.
That figure is always untrackable.
can you be happy too ?
The whole shipped vs sold is only relevant in fields like comicbooks retail where retailers get a refund on unsold products
EVERYONE reports out shipped (which is "sold" to them, because they have "Sold" it to the retailer).
Nobody keeps months of stock on hand anymore, just wait a few weeks and pretty much everything shipped ends up being sold. So if it's not 8.3 million sold now it will be very soon
That pretty much says it all. Sony shines when it comes to diversity...they have game catering for both casuals and hardcore - best of all, the Move is implemented in both seamlessly.
No matter how you look at it, consumers spending half a billion dollars on anything is huge. Hell, you start figuring things in like the nav controllers, cameras, sharpshooters, charging stations, etc..etc...Move may be generating as much revenue for Sony as Kinect has generated for MS despite how Kinect caught on. It'd be interesting to see a more detailed breakdown in the financials, but that's not gonna happen with either of them.
normally it would be 100 just for 2 controllers them selves
So if there are less than 4 mil customers, the 3rd party support will continue to be limited. Sony still has a lot of work to do, to get more moves in users' hands. They should feally be tracking the number of PSEyes sold, rather than the Move controllers.
Either way....why do people always find a way to twist the numbers from Sony and say its a bad thing? Sold is sold. I don't care if all 8 million went to one person, its still SOLD and in the hands of someone.
And you can't track the Eye either. A lot of people already had it or can buy it just to have it....Sony does still have work to do, but this just shows it isn't a flop like all the Xbots were making it out to be.
You still around, wheres RavinNomad or whatever? Seems you guys service each other under your bridge. Wha 'appen?
i want a LINK with that .. thank you
I'm really curious and interested on the implementation of move on Infamous 2
http://www.gamesindustry.bi...
Related image(s)
I'm confused about the numbers myself. I first thought this numbers where from GDC 2011 the one from Feb-Mar but I see this is from GDC Online 2011 which is done this month.
I find it funny how it's done so well since, as some people put it, it hardly had any advertising yet Kinect got $500 million spent on it.
http://www.gamasutra.com/vi...
lol at you
Ddouble owned you big time
And if you think that LBP2 move implementation is tacked on , then ..think again
The only thing I want is more third party support. That's why senior Levine gets a burito and coke from me. Can't wait for Bioshock w/ Move. Hopefully it'll have stero 3D, but doubt it.
edit: and i'm very happy Sony is not shoe horning this thing where is does not belong, like Uncharted 3 or Starhawk.
First: I doubt this number because Sony announced 8 million shipped months ago. If this number is true however, it means that Move has basically not sold at all in the past months.
The actual installbase must be tiny if you think about all those move controllers at retail and all those people with 2 controllers. So we are looking at a installbase of 6 million after one year?! That is what Kinect did in 2 freaking months.
XperiaRay
except KZ3 which is amazing with Move but one isn't enough.