GB : We have some new news from Battlefield 3 for you. Alan Kertz, who works at DICE revealed a lot of new info on the game, like he has been doing before as well.
HDD over PS3 blu-ray? Discuss, N4G.
...um... cause HDD-streaming is faster than disc-streaming
True, but there's something I don't understand. Naughty Dog's Uncharted 2 has zero loading times (once you begin the gameplay). It only has one loading screen (Menu to gameplay). I mean, if a cutscene starts, you can immediately skip it and instantly jump to the gameplay at the next level - without any loading screen. Surely they must be streaming the game from the disc, as it has zero installs on the HDD?? So how the hell do they do it??
It's loaded during any sort of cut-scene. It also helps that the game is linear.
@a_squirrel I get what you mean, but here's what I'm trying to explain: http://www.youtube.com/watc... According to your statement, the game loads during any sort of cut-scene. So how did it skip from the snow directly to the sewers ready to play ? And there's no editing in the video - the game plays exactly like that! Surely that is some pretty fast loading...and what even baffles me further is the game has no installs. It's streaming from the disc.
You do know hdd's can "act" as ram and be used to store data on fast acess parts of your hdd. So its not all loading from disc. The most important stuff will be on ram. The second most important tier will be stored on fast areas of the hdd.
@Bladesfist I just looked into that and looks like you just answered my question. Indeed, according to ND, they use a combination of BluRay, SPEs and HDD to do some post-processing work in the background, storing it on the HDD temporarily.
Uncharted isnt on the same scale as BF3 doesnt have as many in multiplayer and its not linear like uncharted
Dice, You can take full advantage of my PS3's HD for BF3, That's what it's there for. Infinity Ward can do the same for MW3 as well.. but I don't see that happening 'cause Black Ops & MW2 both ran off the blu-ray disc.
This whole deal still confuses me a bit. I don't know maybe it's just me but how would this not affect frame rate?
The textures are rendered when they were in the buffer or will appear only as medium fallback textures until loaded. The video processor doesn't not render and wait for them if they're not there, they're just not detailed. :)
I see, thank you
cool, we all kinda figured this though. 2 more weeks yall
"For PS3 this holds true because the Blu Ray runs at 2x speed, while the 360 DVD is slightly faster." I didnt actually know this. Is this true for all media on the discs, or is it a design thing that has to do with how a developer makes the game?
Its actually both true and false...simultaneously if that makes sense... it depends on the location of information on the disc...the PS3's blu ray drive is rated at '2x', but uses a constant linear velocity system in which it reads every bit of data at the same rate across the entire platter... the 360 uses a variable speed drive...so read speeds are related to where the information is physically located on the disc... so in certain cases the PS3's BD drive is reading data at a faster rate than that of the 360's DVD drive...in other cases its the opposite... point being...BOTH are extremely slow for texture streaming when compared to a serial connected hard disk drive...
Ah okay, cheers for that. Interesting stuff.
I wonder which one is faster when disk #2 starts.
HDD streaming = PCs Disc = Consoles DICE prefers PCs? SHOCK!
Pretty simple...latency. Streaming from the HDD is way faster than the slow DVD and the slower Blu ray. One way to get schedule around this on the PS3 is to install low detail stuff and stream the rest from Blu ray since Sony doesn't allow dev to fully install games on the PS3.
I'm not sure but I think DC Universe online is installed in it's entirety of 15gb. And I do 'know' for a fact that when you fully install gran turismo 5 the the disc doesn't spin for the most part unless you go into menus or GT home. So bring on the full installs already. After all if you can stuff a brand new 1tb sata hd in, whats a 25 gigabyte game gonna do! I belive that full game installs should be limited to single layer BD games. There's no denying that ps3's play nice with all kinds of hard drive up to 1 terabyte.
If every game is 25 gigs, that is 40 games. Not including your music and movies and game saves. 1tb is not that much any more. I have a RAID cluster of 10tb. Soon to be expanding when I move to my new house. That is why I don't store too much on my consoles HDD's. Instead I prefer to stream the content from my RAID cluster, except for the stuff that needs to be on the console like gamesaves and installs.
That's why Sony designed PS3 as a console with standard HDD. That's why we have game installs. Some people don't understand technological trade offs and then complain that their hardware was too expensive. Optical disc technology is good for films because you get a constant stream of data. HDD is good for games because you need different chunks of data now and then.
so basically the games guna be a visuall wet dream right? we knew this lol
We get it, DICE dont want gamers to experience pop ups as often when installed to HDD. Thought this was general knowledge?
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