Joystiq: "It occurs to me that we've never actually covered the single-player aspect of Assassin's Creed: Revelations on Joystiq. It's not that surprising; Ubisoft has placed a big emphasis on multiplayer with both last year's Brotherhood and this year's release, so much so that the campaign itself has been overshadowed in press coverage. That's too bad, because Revelations seems like a return to form for Assassin's Creed.
Brotherhood was fun, sure, but it was scattered, and narratively speaking it was the weakest of the Creed titles. This might in part be due to the numerous cooks in Brotherhood's kitchen -- its development was spread across a number of Ubisoft studios across the world, according to sources I've spoken with.
Assassin's Creed: Revelations, on the other hand, is very much original studio Ubisoft Montreal's baby. And it feels like it. I played through three chapters toward the beginning of the game and found an Assassin's Creed that feels more composed, with better integrated mechanics."