Kotaku: I doesn't really hit me until about half way through the game. I've been spending so much time worrying over the trick of staying alive that I haven't notice just how insignificant I am.
It's not until I'm sent on another armed errand, off to save a general from a federal prison, that I realize that I'm risking my virtual life not to be the hero, but to save the hero.
It's a subtle mindfuck. One that I think some people might not pick up on initially. Who would blame them? Rage is a distracting video game.