In late 2006, I was introduced to Xbox Live. It was absolutely brilliant. I could play anybody, at any game, anytime. For the next few years I was set, and spent most of my gaming time playing online. That is, until the novelty wore off. What really makes a great multiplayer experience? In an online world of high-pitched, abusive northern ten year-olds, it’s easy to forget how great things were in the good old days, with a just room full of friends and two controllers.