Adam writes: "Typically, the difficulty level of a game isn’t used as its main selling point, yet the allure and excitement built around Dark Souls is built strictly on the vaunted difficulty. Billed as the spiritual successor to the extremely difficult PS3 exclusive Demon Souls, From Software decided to make the difficulty an even bigger element in Dark Souls. Even the back of the box contains the warning “Prepare to die a lot,” and this isn’t hyperbole. There are hundreds of different ways to die, and it will quickly feel like you’ve managed to find every one of them within a few hours. Dark Souls is every bit the cruel mistress it claims to be."