A comment on Mathew Karch's, CEO of Saber Interactive (Halo: Anniversary), opinion that games don't need to be original as long as they're fun. This is false, and a dangerous path to follow.
As a true gamer originality should be a given to devs, I understand brand name games that people love and will always buy, but that should be the point right?A brand new game with a brand new experiences that could be the next top selling franchise that everyone loves? Devs have the skills to pull it off its all about thinking outside of the box. With out originality you get bland and same ol, and with bland and same ol the game is just as exciting as looking a can of peas at the store.
He is just saying that to justify making the same game over and over again.Originality is what made the Sega/Nintendo/PS1 gen great. Everyone was coming up with new ideas and taking risks. Now it just ''i'll just add 2 guns, a vehicle, patch together some crappy story, spruce up the graphics a little and boom, generic, tedious game part 6. Now to add in 5 months worth of over priced DLC and we are golden.'
That sums it up lol.
What's wrong with just whatever I enjoy regardless of originality?
Right, I guess creating similar concepts or expanding whats available in a game with a sequel is something that allot of people if not the majority of people enjoy or notice, like Cod for example, which is fine. But what about moving forward or what about making a TRUE sequel in a series long gone the days of making Real sequels. Or just general new concepts
If the game has some originality then I'm willing to overlook a few flaws, but if you're just rehashing the same old thing it has better be close to perfect.
Same Game to the nth degree.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.