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Quagmire2536d ago

wow, no catch and they're giving away money to charity.

UltimateIdiot9112536d ago (Edited 2536d ago )

This site doesn't give all the details but there is a catch. If they don't get 10 million preorders, you pay $33.90 for the game.

If they do get 10 million, everyone pays $1 and the charity only gets $1 million.

That's what I meant, I didn't make it clear. But the game isn't $1 unless they get 10 million preorder.

Pacman3212536d ago (Edited 2536d ago )

I think they know that they won't get 10 million pre-orders, but instead are just doing this as part of a marketing scheme.
Edit: @UltimateIdiot911
Oh right i think i'll just remove some of my comment then :).

AfricanWoolf2536d ago

It's really funny because I was about to buy the game (despite 0 interest) because of the uniqueness of the idea.

Then when I realised I only get the game if they get to 10 million pre-orders, I closed the browser.

They can't expect me to take the risk, they have to.

If they'd committed to the 1$ price and assured me of a copy they would have had a much better chance of achieving their goal - catch 22.

Nice idea and hopefully it will still succeed but I really don't like it when a developer shoves the risk onto me.

Croash2536d ago

This is one of the most original ideas I've seen for a game's launch.

$1 is nothing. It's just too bad that they probably won't reach the 10M goal even though there are enough gamers out there who could spend a little dollar but don't really care about the game or haven't heard of it.

Let's hope they can get a lot of people interested. And as they said, as indie devs, knowing that Battlefield/CoD/Assassin's Creed/etc... are coming, they don't have many options to stand out.

UltimateIdiot9112536d ago (Edited 2536d ago )

It's really not that original of an idea.

Raven Studio tried a similar stunt back in 2009 with Wolfenstein except the goal was to beat Madden 10 for the month of October and the game will be free.

Long story short, it wasn't even close.

10 million is insane as not too many games even make it to 5 million sold on day 1 let alone 10 million in a lifetime. I don't know too many people willing to fork up $33.90 for an indie game either especially when it's not likely to reach 10 million.

pr0digyZA2536d ago (Edited 2536d ago )

No harm in giving one dollar, that's less than what people give to charities and yet your getting more back. Even if the game is not great I still believe it's a great investment.Pre-ordering.

ATi_Elite2536d ago

charity! Gaming for Charity means I'm gonna get the game!

zeroskie2536d ago

This is really awesome and original. I've already pre-ordered my share. I don't even care if they don't reach the 10 million mark, it's just great to see a developer try something like this. Spread the news!

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