GB : DON’T FRIGGIN' AIM. Yep, you see that L1 button there on your DualShock 3? Don’t press that. That’s not the way to play the game, instead you have to blindfire your enemies into submission.
seriously have never seen anything so broken in a game. and I here I was thinking Activision would be the first ones to make a multiplayer that required the use of less than 2 buttons
yeah, its been like this since uncharted 2. Just blind fire then melee.
Don't see why ppl whine ..I mean its not like they're restricted to not blindfire..its your choice whether you want to or not..and naughty dog already stated that they wanted to make it fun...so being all strategic isn't what they're aiming for.
I disagree true there was blind fire and melee in 2 but not to the extent it is now in three. The sprint button makes it ridiculous as does the no stopping power they said they were going to put in. The beta was perfect but now it's garbage. This makes me so sad.
I just never saw uncharted as a game to worry about the multiplayer anyway. its just the same shit rehashed again thats how all mmultiplayer is these days. Someone needs to rethink it. if it sucks then it sucks the uncharted series is all about the SP campaign. If multiplayer has to suck for them to fund a better uncharted SP then so be it. I dont know if it does suck it just sounds like it from the comments.
dboyc310 Well, if one way of playing is vastly superior to all others, then you basically are forced to play a certain way.
Wow I thought the article would be about camping the good guns like the rpg. I did pretty good in the beta with aiming though. If this was in Uncharted 2 too I never knew about it but I'll try it once or twice in the full game.
Blind firing? Don't you mean, hip firing?
I've stayed out of the beta entirely just so I can enjoy the game when it gets released. It should be just plain fun without the need to care about your K/D ratio since that stat won't be in the game.
Naughty Dog should spend some more time with Epic. Learn the ropes when it comes to MP.
Thats the reason i don't want MP in a SP game they should really give all the focus to the SP and leave the MP out of this game since its broke has ****
@BattleAxe Not to try to ruin anything for you, but in the Subway Multiplayer promotion, the leaderboards still have the K/D stat. You can compare it worldwide or with your friends. I think maybe ND won't have the K/D stat on their website. But as of right now it is in the multiplayer and were only about 4 weeks till release.
it's called a BETA!!!!!!!!!!!!!!!!!!!!!!!!! don't people get it? you're supposed to mention it to Sony so they can correct it. that's why it's called a BETA!!!!!!!!!!!!!!!!!!!!!!!!!! it's about time Sony stopped handing these out to the general public to test and just gave them to a select few. and i mean that because i'm really tired of people totally missing the point in a BETTA!!!!!!!!!!!!!!!!!!!!!!!!
Isn't that halo, cod, gears, as well? Hip-fire and if opposition is close melee? It's a strategy I use at times as well. I only scope if far away which is what I did in uc2 and uc3 beta.
I'll still pick you off with the dragoon or m4. pistol/sprint/melee combo is great, but a good player can counter with the same thing and keep your k:d at 1:1. I personally am more upset with how much more often I tied in melee fights
Everybody just blind fire and get pwnd by me while im aiming down my sights like ive been doing to u noobs since uc2
seriously what is this site called ? www.how to b a noob.org
The pros know when to hip fire and when to aim, and when to melee, etc. There's a time and place for it all, but with the zoom upgrades and everything...hip fire will only get you so far when everyone is leveled up
Holy cow, that video was friggin' hilarious! 5 stars!!
I see no problem on how the game is right now..I enjoy a ton..just can't wait to try out the new boosters and maps on the final game ^_^ when I first played the multiplayer on the beta I was completely put off by it but as I got used to the new mechanics I got better :) now I'm usually number one ...I say just give it time to grow on you.
what kind of gamer is okay with THAT much auto aim? and what will the game be reduced to when everyone realizes the winning strategy is "don't aim?" it's going to turn into COD (more so) with everyone just spraying and chucking nades everywhere while running in circles to confuse the auto aim as much as possible. watching this video reminded me of the combat racing in rage.
I never played the earlier beta, this is my first time with the game and I think its super fun. Don't see the problem...I REALLY don't, maybe I havent played with these players yet.
well whats great about having a brain is that you can learn to play different. look at the example of the guy talking in the video, you can hear in his voice it took him a long time to learn about UC3 and even at that he will do shit when the games comes out. thank god there are people out there that are stupid without them most of us wouldn't think we were so smart. :)
You haven't played many games at all then. I doubt you've played UC3. OT - I don't see a problem. It's ok to have two hit melee kills, but not ok to shoot someone, then hit them, and have them die? I rarely blind/hip fire, or melee unless it's a stealth kill, and I do just fine. I hope the next gen consoles solve this whole whining problem. This has been the Whiner Generation.
HA HA HA. Oh here we go again. Another pop at a good title thats a "BETA" Tip for thoes of you who played this beta it may been worse than the previous. But im sure ND knows about it. But heres a note use your heads go to naughtydog forums And moan there that way you may get heard. like many others after all why they call it a beta for you lot to test and give feedback not moan or complain not give feed back threw right chaneels. but give bad publicity on the web hows that making the game better.
beta = demo. it doesn't mean it's the unpolished version. this MP leads right into the release and you get to keep your stats. i think it's a pretty safe bet at this point that what you see is what you get. there might be a buncha minor changes, but probably not anything noticeable.
No. ND have one issue in my eyes concerning MP(well outside of not having dedicated servers)and that's their mental desire to mess about with things FOREVER. U2 MP was brilliant in beta and got watered down over time but, if anything, they're CERTAIN to change it a lot if anyone moans-trust me, there's EVERY chance it'll be changed a good bit before release.
@mastiffchild Yeh i always said about UN 2 and now 3 needing deadicated servers matchmaking getting too much now.
that was a funny video :D
Anyone that thinks it works all the time hasn't played in the beta very long. For every spray and pray player in a game there's 5 guys that will gun you down before you get even close. It's usually the noobs that don't know what to do when someone tries to run up on them. All that matters to me is that it's fun and in the past week I've had a lot of fun. So much that i got to level 35.
its the same BS in COD,i cant count how many times ive died by hip firing kids.
So you admit you're a cod fanboy and only play cod besides the exception of uc3 beta? Cause the "hip-fire and melee if close" is in every shooter from halo to kz3 and anything in-between. I done it and seen it done in: MAG, R1-R3, kz3 (not killzone 2 although possible but very hard to do), uc2, halo, gears, bf3 beta, cods, etc..
well is it really realistic to aim down the sights when you are 5 feet from someone. I dont think so. This reminds me of the old socom. sights are for distance shots. I dont think people run around, stop, aim down sights, then shoot at a target thats close.
@killer... yeah im the biggest cod fanboy, god how i love it. i play it day and night only stopping to eat and sh*t. yeah big COD fanboy /s. what i was saying is that its BS that people can kill you while hip firing more than " 5 feet" as our other friend put it. up close it doesnt bother me but being killed at a good distance in that manner is dumb. and yes im getting Uncharted 3.
all this time i was aiming when playing 2!!! and i suck at it!!! but on the demo i got good, but cuz i pulled down 5 idiots in (one span) off the cliff never shot any rounds in that match!? lol.... (i pulled down 5 players online in uncharted 3)
Seriously guys The Mp is good, its just that people exploit things like this and ruin the experience The reason the summer beta was so good is because no one knew about this Seriously, did anyone ever see people running and gunning in the summer beta? No But this was in the summer beta. I know, I used it alot in close quarters (this whole thing might be my fault) Seriously ND never screwed up, the players did(my bad) Also ND said they are working on nerfing it So just relax These guys are one of the best dev's out there Have faith in them Also aim I've gotten more kills playing the game the way its meant to be played than this Seriously if you can't kill a dude half way across and not aiming running towards you then you do suck, Im sorry its the truth Also if someones running and gunning drop a grenade or roll under their melee or swerve! (YOUR AGILE FOR A REASON!!!!!!!) These mechanics exist for a reason Ppl just dont know how to use them Thats my two cents, Im tired of people complaining about issues that don't exist. Naughty dog made counters LEARN TO USE THEM!!!!
Campers don't like that, you have to move to win :) by the way, when you shoot someone without L1, you are aiming ! just not zooming, like warhawk or other great 3rd personn shooter, L1 is usefull for some snipers, etc but it's ridiculous to always use it, like ridiculous game where you can't kill with precision without it.... *US ridiculous voice/video, enough said (probably a cod player)
Oh, so it's GamingBolt... no need to read then. You gotta state GAMING BOLT in the title so I wouldn't even click on it.
for some (most) map, its not even gonna work. it works for short distance but mostly you have to see your opponent in front of you, and some maps are just too wide for that
I agree. It is a really sad truth :( The question is are they gonna leave it the way it is right now??
ND have been really attentive when it comes to the MP. They patched the summer BETA issues within a day when enough people complained. Let's keep our fingers crossed.
no this is quite broken. once everyone starts doing this, ND will be forced to change it no matter what.
its just as annoying as commando in MW2
I played a few hip-fire only games tonight and it's pretty damn potent. They'll need to do some serious tweaking before release day. I'm enjoying it enough to put the hours in, but they need to put a leash on some of the less strategic players.
even they take out fast throwing grenade ,it was best solution against those blindfire players
The reason he's getting kills is because not aiming allows him to move around pretty fast while his victim is aiming.
In real life, when someone is in front of you, you can't say "stop, i have to put my gun on my shoulder, to aim your head", you just aim/point your gun at him (like analog stick) by the way, look at the xfnaboy fest here, hoping that future GOTY (can't be done on xbox) has some critics :) they are forgetting that uncharted is GOTY without multiplayer, they don't even have to add this.
I only blind fire a little, but it is very annoying when people do it all the time. The best way around that is a buddy. If you stay close to your group, 3 people shooting at a moron that's blind firing will win 99.99% of the time. The fast grenade thing is kind of shitty, I really don't like that you can't melee in the middle of reloading. That sucks.
Wow...so much about me being the only one who thought this /s You know what the problem is, they've added way too many changes in U3 and they're finding it hard to balance everything out. Intsead of adding one feature, perfecting it and then moving onto a new feature in the next Uncharted game they've bite off more then they can chew.
Oh look at that disagrees I forgot you say one negative thing about ND and the world explodes
Hmmm. . . Is it strange that disagreements equal an exploded world to you? Yes. It is very strange.
There's this thing called opinion, you should look it up. You can disagree or agree with an opinion, that's what the disagree/agree system is for. Don't whine if other people don't share your thoughts...
how dare you say something negative about naughty dog on n4g ? are you insane ?
Everyone disagrees with you because the summer BETA was awesome and it had all the features of this now (apparently) imbalanced Subway BETA. Features are not the problem. ND changed the balancing of the game based on the data they collected but ran into unforeseen problems that they will probably fix. If you want to see a truly broken BETA download the BF3 demo.
Subway demo isnt a Beta though, its the actual retail code.
your right dude why all the disagrees, Im a uc2 mp vet so coming any judgement coming from me would only be for the greater good. The blindfire is just way too prominent as a mechanic in the game.
'How to play cheaply at UC3 beta'. Fixed. Playing the cheapest way possible doesn't mean your good at the game, it just proves how lame you gaming skills are. However I do agree it will need a little fine tuning just like any other MP that has ever come out.
I've reached level 23 and yes, blindfire + melee is a legit strategy, but the easy way to combat it is to A) Throw a grenade where you are standing and roll away (They are running towards you blindfiring, so they will approach it and die) B) Run around a corner and wait for them to come and kill them (while aiming of course) The only way they could make blindfire useless is to lower the health, but no one wants to play a TP COD (especially since you can already see around corners). You could always just blindfire back anyway.
Only works against shitty players This is correct. Its like people, dumb people, that call snipers campers.Or complain about snipers breaking a game. A good player can force a sniper or camper out of their position or give them reason to make the first mistake. People just whine about anything. I mean I don't see this statement made with Gears, I can blindfire my way through gears. Personally I forget to blindfire, not a feature i'm used to. Probably why i'm not that good at cod, I don't just shoot for the sake of shooting, i take longer to aim my shots right, which makes me slower on the draw but more calculated in a mid to long range firefight.
Im level 35 with a kd of 2.8 and even I would consider it a cheap overpowered element to the game, the june beta didn't have such a big issue even though the blindfire was quite prominent the changes they've made to the subway promo have only made it more effective, for example the improved manoeuvrability when running, the kal-7 only seems to be good at blind firing and can reach people at ridiculous ranges, in uc2's mp at the beginning and most new players it was common to see blindfiring but it did not get them any kills, why? the maps were more open, there was more stopping power and dropping a grenade which was much easier made it harder for blindfires and did I forget to mention there was no sprint button Its really just ridiculous how you can go an entire match without aiming
Only works against shitty players Fallacy. No matter how brainless a tactic is, the more you do it, then logically the better you get at it. As you said if everyone threw a grenade at them, then they will over time learn to avoid this tactic. Take whatever games grenade drop skill. This will work only if you don't expect it. If you see it more, then logically you will fall for it less. Taking your B... why wouldn't they throw a grenade? You automatically assume that they're completely brainless. I don't think blind fire is broken, but I don't think it's fun. If ND wanted a gun game, then they should find a way to even it out. There are plenty of things that add a lack of balance.
"but no one wants to play a TP COD" Actually it sounds like people do, they just don't realize what they're asking for.
It's called hipfire. Blindfire is just that, NOT SEEING who you shoot.
alot of his kills are from running behind some 1 and its not like other cant do this....sooo... everybody can do this who ever is more skilled at it is better....its not somthin restricted to a couple of people. I HATE it when an article has people who read and automatically convinced.
To some level I agree that it probably needs some fine tuning but I am certain that much of the complaining is due to lack of skill by players. It reminds me of people going on and on in KZ3 about proximity mines being unfair and the exo frame being to strong and invisibility was to advantagous. But when I played the game it was no where as bad as people said. I saw proximity mines before they got me, destroyed exo frames.... by myself and caught invisible snipers were they hid. You should take every complaint you hear with a grain of salt because many times its some crappy skilled gamer who gets his butt kicked and blames the game. It was the same thing with the first UC3 beta were everyone claimed it was broken and the fact of the matter was that you just needed to get used to the new controls. Now people are pretending that they fully supported the first beta now that they don't like the new one. Any way its a moot point seeing that ND already said they are looking into all the problems and fixing them.
i prefer the beta but what people do here is stupid , they are sucks at it so i don't accept their opinions , you have to be good at it and then you judge the game and say it's sucks , you can't say it's sucks because you caan't kill anyone , it's not like it's full of bugs...
sadly this is exactly true. me and the enemy see each other at the same time. i aim and start shooting at him. he runs towards me with blindfire and presses square, and i'm dead.
Why should AIM = Skill though? You can blindfire too you know.
Why do people keep calling it blindfire...? HIP. HIIIIIIIIIIIIIP.
Just aim at the head more & they'll go down before they even get a chance to get close. It's not UC2's multi so aiming at the head here actually serves a purpose.