The accepted format for video game reviews has always been the 10-point scale. But it's outdated and maybe even problematic, so is it time to change?
I guess so. The problem is that they say it's a 10-point scale, but they really use 6-10. 6=So-so, 7=Average, 8=good, 9=Great, 10=Top tier. But 1-5 are pretty much the same, with no difference in quality. Readers don't look at mathematical proportion, they look at the distance from the top, so out-of-ten and percentage scales doom themselves to readers' high expectations as well. Even for games they haven't played, readers will call for your head if you give a highly anticipated game anything below an 8/10. Look at RPGFan's PS3 page as one example: http://rpgfan.com/reviews-p... Almost two-thirds of those review scores are ABOVE 80% (or 8/10). So if you took a random sampling of PS3 RPGs, apparently ones that score BELOW 8/10 would be the MINORITY. That's just silly.
I once got into it with someone who gave a game a 3/5, but claimed the game was great. I converted the scale to ten and said that a 6/10 is only average, not great, and got slammed for bashing his opinion. The problem isn't the scale itself, but that since ANYONE can write a review, the value of the scale has changed. That, and since it's become apparent that some reviews cannot be taken seriously in any case, the scale has become nearly meaningless.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.